Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null)
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trait-blindness-name = Blindness
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trait-blindness-desc = You lack vision
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trait-blindness-desc = You are legally blind, and can't see clearly past a few meters in front of you.
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trait-narcolepsy-name = Narcolepsy
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trait-narcolepsy-decs = You fall asleep randomly
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trait-pacifist-name = Pacifist
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permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you.[/color]
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permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you well, if at all.[/color]
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trait-lightweight-name = Lightweight Drunk
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trait-lightweight-desc = Alcohol has a stronger effect on you
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