Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)

* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
This commit is contained in:
deathride58
2024-01-03 04:07:02 -05:00
committed by GitHub
parent 1a531342c5
commit aa6645c8e9
28 changed files with 508 additions and 89 deletions

View File

@@ -1,12 +1,12 @@
trait-blindness-name = Blindness
trait-blindness-desc = You lack vision
trait-blindness-desc = You are legally blind, and can't see clearly past a few meters in front of you.
trait-narcolepsy-name = Narcolepsy
trait-narcolepsy-decs = You fall asleep randomly
trait-pacifist-name = Pacifist
permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you.[/color]
permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you well, if at all.[/color]
trait-lightweight-name = Lightweight Drunk
trait-lightweight-desc = Alcohol has a stronger effect on you