Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)

* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
This commit is contained in:
deathride58
2024-01-03 04:07:02 -05:00
committed by GitHub
parent 1a531342c5
commit aa6645c8e9
28 changed files with 508 additions and 89 deletions

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@@ -5,7 +5,7 @@
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Taken from https://github.com/tgstation/tgstation/commit/3d049e69fe71a0be2133005e65ea469135d648c8. Harm and disarm heavily modified. Web made by jackfrost (github) for SS14",
"copyright": "Taken from https://github.com/tgstation/tgstation/commit/3d049e69fe71a0be2133005e65ea469135d648c8. Harm and disarm heavily modified. Web made by jackfrost (github) for SS14. Eyeclose and Eyeopen by Bhijn and Myr (deathride58 on Github), under CC0.",
"states": [
{
"name": "internal0"
@@ -51,6 +51,12 @@
},
{
"name": "ghostHearingToggled"
},
{
"name": "eyeopen"
},
{
"name": "eyeclose"
}
]
}