- add: Changeling antagonist (#2)

* Changeling WIP

* UI

* Pointers fix

* Moved out abilities

* Regenerate ability

* Fixed Regenerate ability
Prevent ghosting while regenerating

* Cleanup

* Base lesser form

* Finished Lesser Form && Transform

* Transform Sting

* Blind Sting

* Mute Sting
Added OnExamine on absorbed human

* Hallucination Sting
Changeling Absorb and transfer absorbed entities to absorber

* Cryogenic Sting

* Adrenaline Sacs

* Transform now uses Polymorph

* Armblade, Shield, Armor

* Tentacle Arm ability
Tentacle Gun system

* WIP with bugs

* WiP bugs

* fix implant transfer

* Fixed bugs with shop transfer and actions transfer

* Just in case

* Vi sitter i ventrilo och spelar DotA

* Fixes and proper LesserForm tracking

* !!!!!

* Fixed empty buttons

* WIP Gamerule
Ready - shop

* nerf stun time cause its sucks

* cleaning

* just in case

* Absorb DNA Objective.

* Partial objectives with bugs

* fix

* fix pointer

* Changeling objectives

* Changeling objectives №2

* Admin verb, game rule

* Fixed empty list check
Icons for objectives

* Changeling chat, changeling names etc.

* fix some merge errors

* - fix: Fixed all bugs with changeling

---------

Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com>
Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com>
Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com>
Co-authored-by: EnefFlow <regeto90@mail.ru>
This commit is contained in:
rhailrake
2024-01-31 14:01:35 +00:00
committed by GitHub
parent 7872502bf8
commit aa8e31fa7e
127 changed files with 3747 additions and 33 deletions

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using Content.Shared.Changeling;
namespace Content.Client.Miracle.Changeling;
public sealed class TentacleGun : SharedTentacleGun
{
}

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@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Changeling UI"
MinWidth="350"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

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using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Miracle.Changeling.UI.ListViewSelector;
[GenerateTypedNameReferences]
public sealed partial class ListViewChangelingSelectorWindow : DefaultWindow
{
public Action<string>? ItemSelected;
public ListViewChangelingSelectorWindow()
{
RobustXamlLoader.Load(this);
}
public void PopulateList(Dictionary<string, string> items)
{
ItemsContainer.RemoveAllChildren();
foreach (var item in items)
{
var button = new Button();
button.Text = item.Value;
button.OnPressed += _ => ItemSelected?.Invoke(item.Key);
ItemsContainer.AddChild(button);
}
}
}

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using Content.Shared.Miracle.UI;
namespace Content.Client.Miracle.Changeling.UI.ListViewSelector;
public sealed class ListViewSelectorBui : BoundUserInterface
{
private ListViewChangelingSelectorWindow? _window;
public ListViewSelectorBui(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new ListViewChangelingSelectorWindow();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += item =>
{
var msg = new ListViewItemSelectedMessage(item);
SendMessage(msg);
};
if(State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is ListViewBuiState newState)
{
_window?.PopulateList(newState.Items);
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Close();
}
}

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@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Changeling UI"
MinWidth="350"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

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using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Miracle.Changeling.UI.TransformStingUI;
[GenerateTypedNameReferences]
public sealed partial class TransformStingSelectorWindow : DefaultWindow
{
public Action<string, NetEntity>? ItemSelected;
public TransformStingSelectorWindow()
{
RobustXamlLoader.Load(this);
}
public void PopulateList(Dictionary<string, string> items, NetEntity target)
{
ItemsContainer.RemoveAllChildren();
foreach (var item in items)
{
var button = new Button();
button.Text = item.Value;
button.OnPressed += _ => ItemSelected?.Invoke(item.Key, target);
ItemsContainer.AddChild(button);
}
}
}

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@@ -0,0 +1,51 @@
using Content.Shared.Miracle.UI;
namespace Content.Client.Miracle.Changeling.UI.TransformStingUI;
public sealed class TransformStingSelectorBui : BoundUserInterface
{
private TransformStingSelectorWindow? _window;
public TransformStingSelectorBui(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new TransformStingSelectorWindow();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (item, target) =>
{
var msg = new TransformStingItemSelectedMessage(item, target);
SendMessage(msg);
};
if(State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is TransformStingBuiState newState)
{
_window?.PopulateList(newState.Items, newState.Target);
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Close();
}
}