- add: Changeling antagonist (#2)

* Changeling WIP

* UI

* Pointers fix

* Moved out abilities

* Regenerate ability

* Fixed Regenerate ability
Prevent ghosting while regenerating

* Cleanup

* Base lesser form

* Finished Lesser Form && Transform

* Transform Sting

* Blind Sting

* Mute Sting
Added OnExamine on absorbed human

* Hallucination Sting
Changeling Absorb and transfer absorbed entities to absorber

* Cryogenic Sting

* Adrenaline Sacs

* Transform now uses Polymorph

* Armblade, Shield, Armor

* Tentacle Arm ability
Tentacle Gun system

* WIP with bugs

* WiP bugs

* fix implant transfer

* Fixed bugs with shop transfer and actions transfer

* Just in case

* Vi sitter i ventrilo och spelar DotA

* Fixes and proper LesserForm tracking

* !!!!!

* Fixed empty buttons

* WIP Gamerule
Ready - shop

* nerf stun time cause its sucks

* cleaning

* just in case

* Absorb DNA Objective.

* Partial objectives with bugs

* fix

* fix pointer

* Changeling objectives

* Changeling objectives №2

* Admin verb, game rule

* Fixed empty list check
Icons for objectives

* Changeling chat, changeling names etc.

* fix some merge errors

* - fix: Fixed all bugs with changeling

---------

Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com>
Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com>
Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com>
Co-authored-by: EnefFlow <regeto90@mail.ru>
This commit is contained in:
rhailrake
2024-01-31 14:01:35 +00:00
committed by GitHub
parent 7872502bf8
commit aa8e31fa7e
127 changed files with 3747 additions and 33 deletions

View File

@@ -1,3 +1,4 @@
using Content.Server.Changeling;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Rules;
using Content.Server.StationEvents.Events;
@@ -23,6 +24,7 @@ public sealed partial class AdminVerbSystem
[Dependency] private readonly ZombieSystem _zombie = default!;
[Dependency] private readonly ThiefRuleSystem _thief = default!;
[Dependency] private readonly TraitorRuleSystem _traitorRule = default!;
[Dependency] private readonly ChangelingRuleSystem _changelingRule = default!;
[Dependency] private readonly NukeopsRuleSystem _nukeopsRule = default!;
[Dependency] private readonly PiratesRuleSystem _piratesRule = default!;
[Dependency] private readonly RevolutionaryRuleSystem _revolutionaryRule = default!;
@@ -63,6 +65,25 @@ public sealed partial class AdminVerbSystem
};
args.Verbs.Add(traitor);
Verb changeling = new()
{
Text = Loc.GetString("admin-verb-text-make-changeling"),
Category = VerbCategory.Antag,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Actions/ling_absorb.png")),
Act = () =>
{
if (!_minds.TryGetSession(targetMindComp.Mind, out var session))
return;
var isHuman = HasComp<HumanoidAppearanceComponent>(args.Target);
_changelingRule.MakeChangeling(session);
},
Impact = LogImpact.High,
Message = Loc.GetString("admin-verb-make-changeling"),
};
args.Verbs.Add(changeling);
Verb zombie = new()
{
Text = Loc.GetString("admin-verb-text-make-zombie"),