- add: Changeling antagonist (#2)
* Changeling WIP * UI * Pointers fix * Moved out abilities * Regenerate ability * Fixed Regenerate ability Prevent ghosting while regenerating * Cleanup * Base lesser form * Finished Lesser Form && Transform * Transform Sting * Blind Sting * Mute Sting Added OnExamine on absorbed human * Hallucination Sting Changeling Absorb and transfer absorbed entities to absorber * Cryogenic Sting * Adrenaline Sacs * Transform now uses Polymorph * Armblade, Shield, Armor * Tentacle Arm ability Tentacle Gun system * WIP with bugs * WiP bugs * fix implant transfer * Fixed bugs with shop transfer and actions transfer * Just in case * Vi sitter i ventrilo och spelar DotA * Fixes and proper LesserForm tracking * !!!!! * Fixed empty buttons * WIP Gamerule Ready - shop * nerf stun time cause its sucks * cleaning * just in case * Absorb DNA Objective. * Partial objectives with bugs * fix * fix pointer * Changeling objectives * Changeling objectives №2 * Admin verb, game rule * Fixed empty list check Icons for objectives * Changeling chat, changeling names etc. * fix some merge errors * - fix: Fixed all bugs with changeling --------- Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com> Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com> Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com> Co-authored-by: EnefFlow <regeto90@mail.ru>
This commit is contained in:
24
Content.Server/Changeling/ChangelingSystem.Shop.cs
Normal file
24
Content.Server/Changeling/ChangelingSystem.Shop.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Content.Server.Store.Components;
|
||||
using Content.Server.Store.Systems;
|
||||
using Content.Shared.Changeling;
|
||||
using Content.Shared.Implants.Components;
|
||||
using Robust.Server.GameStates;
|
||||
using Robust.Server.Placement;
|
||||
|
||||
namespace Content.Server.Changeling;
|
||||
|
||||
public sealed partial class ChangelingSystem
|
||||
{
|
||||
private void InitializeShop()
|
||||
{
|
||||
SubscribeLocalEvent<SubdermalImplantComponent, ChangelingShopActionEvent>(OnShop);
|
||||
}
|
||||
|
||||
private void OnShop(EntityUid uid, SubdermalImplantComponent component, ChangelingShopActionEvent args)
|
||||
{
|
||||
if(!TryComp<StoreComponent>(uid, out var store))
|
||||
return;
|
||||
|
||||
_storeSystem.ToggleUi(args.Performer, uid, store);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user