Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)

* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2022-07-04 16:51:34 +02:00
committed by GitHub
parent 43216a000f
commit aa9281d667
74 changed files with 1764 additions and 2141 deletions

View File

@@ -9,7 +9,7 @@ namespace Content.Server.Atmos
/// Internal Atmos class that stores data about the atmosphere in a grid.
/// You shouldn't use this directly, use <see cref="AtmosphereSystem"/> instead.
/// </summary>
[Access(typeof(AtmosphereSystem))]
[Access(typeof(AtmosphereSystem), typeof(GasTileOverlaySystem), typeof(AtmosDebugOverlaySystem))]
public sealed class TileAtmosphere : IGasMixtureHolder
{
[ViewVariables]
@@ -39,6 +39,12 @@ namespace Content.Server.Atmos
[ViewVariables]
public bool Excited { get; set; }
/// <summary>
/// Whether this tile should be considered space.
/// </summary>
[ViewVariables]
public bool Space { get; set; }
/// <summary>
/// Adjacent tiles in the same order as <see cref="AtmosDirection"/>. (NSEW)
/// </summary>
@@ -81,6 +87,13 @@ namespace Content.Server.Atmos
[Access(typeof(AtmosphereSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public GasMixture? Air { get; set; }
[ViewVariables]
[DataField("lastShare")]
public float LastShare;
[ViewVariables]
public float[]? MolesArchived;
GasMixture IGasMixtureHolder.Air
{
get => Air ?? new GasMixture(Atmospherics.CellVolume){ Temperature = Temperature };
@@ -93,11 +106,13 @@ namespace Content.Server.Atmos
[ViewVariables]
public AtmosDirection BlockedAirflow { get; set; } = AtmosDirection.Invalid;
public TileAtmosphere(EntityUid gridIndex, Vector2i gridIndices, GasMixture? mixture = null, bool immutable = false)
public TileAtmosphere(EntityUid gridIndex, Vector2i gridIndices, GasMixture? mixture = null, bool immutable = false, bool space = false)
{
GridIndex = gridIndex;
GridIndices = gridIndices;
Air = mixture;
Space = space;
MolesArchived = Air != null ? new float[Atmospherics.AdjustedNumberOfGases] : null;
if(immutable)
Air?.MarkImmutable();