Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)

* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2022-07-04 16:51:34 +02:00
committed by GitHub
parent 43216a000f
commit aa9281d667
74 changed files with 1764 additions and 2141 deletions

View File

@@ -115,7 +115,7 @@ namespace Content.Server.StationEvents.Events
_timeUntilLeak += LeakCooldown;
var atmosphereSystem = _entityManager.EntitySysManager.GetEntitySystem<AtmosphereSystem>();
if (!_foundTile ||
_targetGrid == default ||
_entityManager.Deleted(_targetGrid) ||
@@ -125,7 +125,7 @@ namespace Content.Server.StationEvents.Events
return;
}
var environment = atmosphereSystem.GetTileMixture(_targetGrid, _targetTile, true);
var environment = atmosphereSystem.GetTileMixture(_targetGrid, null, _targetTile, true);
environment?.AdjustMoles(_leakGas, LeakCooldown * _molesPerSecond);
}

View File

@@ -227,7 +227,8 @@ namespace Content.Server.StationEvents.Events
targetGrid = robustRandom.Pick(possibleTargets);
if (!entityManager.TryGetComponent<IMapGridComponent>(targetGrid, out var gridComp))
if (!entityManager.TryGetComponent<IMapGridComponent>(targetGrid, out var gridComp)
|| !entityManager.TryGetComponent<TransformComponent>(targetGrid, out var transform))
return false;
var grid = gridComp.Grid;
@@ -242,7 +243,9 @@ namespace Content.Server.StationEvents.Events
var randomY = robustRandom.Next((int) gridBounds.Bottom, (int) gridBounds.Top);
tile = new Vector2i(randomX - (int) gridPos.X, randomY - (int) gridPos.Y);
if (atmosphereSystem.IsTileSpace(grid, tile) || atmosphereSystem.IsTileAirBlocked(grid, tile)) continue;
if (atmosphereSystem.IsTileSpace(grid.GridEntityId, transform.MapUid, tile, mapGridComp:gridComp)
|| atmosphereSystem.IsTileAirBlocked(grid.GridEntityId, tile, mapGridComp:gridComp))
continue;
found = true;
targetCoords = grid.GridTileToLocal(tile);
break;