Remove fake lag in release mode (#10713)

This commit is contained in:
Leon Friedrich
2022-08-21 06:01:17 +12:00
committed by GitHub
parent 79c27a8dee
commit aad09d52c9

View File

@@ -34,14 +34,14 @@ namespace Content.Shared.Entry
{ {
base.PostInit(); base.PostInit();
_initTileDefinitions(); InitTileDefinitions();
IoCManager.Resolve<SpriteAccessoryManager>().Initialize(); IoCManager.Resolve<SpriteAccessoryManager>().Initialize();
IoCManager.Resolve<MarkingManager>().Initialize(); IoCManager.Resolve<MarkingManager>().Initialize();
var configMan = IoCManager.Resolve<IConfigurationManager>(); var configMan = IoCManager.Resolve<IConfigurationManager>();
#if FULL_RELEASE #if FULL_RELEASE
configMan.OverrideDefault(CVars.NetBufferSize, 2); configMan.OverrideDefault(CVars.NetBufferSize, 2);
#else #elif DEBUG
configMan.OverrideDefault(CVars.NetFakeLagMin, 0.075f); configMan.OverrideDefault(CVars.NetFakeLagMin, 0.075f);
configMan.OverrideDefault(CVars.NetFakeLoss, 0.005f); configMan.OverrideDefault(CVars.NetFakeLoss, 0.005f);
configMan.OverrideDefault(CVars.NetFakeDuplicates, 0.005f); configMan.OverrideDefault(CVars.NetFakeDuplicates, 0.005f);
@@ -53,7 +53,7 @@ namespace Content.Shared.Entry
} }
private void _initTileDefinitions() private void InitTileDefinitions()
{ {
// Register space first because I'm a hard coding hack. // Register space first because I'm a hard coding hack.
var spaceDef = _prototypeManager.Index<ContentTileDefinition>(ContentTileDefinition.SpaceID); var spaceDef = _prototypeManager.Index<ContentTileDefinition>(ContentTileDefinition.SpaceID);