Obsolete Logger cleanup for EntitySystems (#25941)
* Small obsolete Logger cleanup * Fixed three EntitySystem logs that weren't doing it right.
This commit is contained in:
@@ -51,7 +51,7 @@ public sealed class RandomSpriteSystem : SharedRandomSpriteSystem
|
||||
{
|
||||
if (layer.Key is not { } strKey || !int.TryParse(strKey, out index))
|
||||
{
|
||||
Logger.Error($"Invalid key `{layer.Key}` for entity with random sprite {ToPrettyString(uid)}");
|
||||
Log.Error($"Invalid key `{layer.Key}` for entity with random sprite {ToPrettyString(uid)}");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user