Fix errors

This commit is contained in:
DrSmugleaf
2021-12-05 21:02:04 +01:00
parent 2a3b7d809d
commit ab9d0cc6d8
94 changed files with 568 additions and 591 deletions

View File

@@ -22,6 +22,8 @@ namespace Content.Server.Climbing.Components
[ComponentReference(typeof(IClimbable))]
public class ClimbableComponent : SharedClimbableComponent
{
[Dependency] private readonly IEntityManager _entities = default!;
/// <summary>
/// The time it takes to climb onto the entity.
/// </summary>
@@ -35,7 +37,7 @@ namespace Content.Server.Climbing.Components
if (!Owner.EnsureComponent(out PhysicsComponent _))
{
Logger.Warning($"Entity {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityName} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).MapPosition} didn't have a {nameof(PhysicsComponent)}");
Logger.Warning($"Entity {_entities.GetComponent<MetaDataComponent>(Owner).EntityName} at {_entities.GetComponent<TransformComponent>(Owner).MapPosition} didn't have a {nameof(PhysicsComponent)}");
}
}
@@ -73,8 +75,8 @@ namespace Content.Server.Climbing.Components
return false;
}
if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out SharedBodyComponent? body))
if (!_entities.HasComponent<ClimbingComponent>(user) ||
!_entities.TryGetComponent(user, out SharedBodyComponent? body))
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;
@@ -113,7 +115,7 @@ namespace Content.Server.Climbing.Components
return false;
}
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged))
if (target == null || !_entities.HasComponent<ClimbingComponent>(dragged))
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;
@@ -158,14 +160,14 @@ namespace Content.Server.Climbing.Components
var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
if (result != DoAfterStatus.Cancelled && _entities.TryGetComponent(entityToMove, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove).WorldPosition;
var entityPos = _entities.GetComponent<TransformComponent>(entityToMove).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - entityPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
var direction = (_entities.GetComponent<TransformComponent>(Owner).WorldPosition - entityPos).Normalized;
var endPoint = _entities.GetComponent<TransformComponent>(Owner).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove);
var climbMode = _entities.GetComponent<ClimbingComponent>(entityToMove);
climbMode.IsClimbing = true;
if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
@@ -190,9 +192,9 @@ namespace Content.Server.Climbing.Components
}
}
public async void TryClimb(EntityUiduser)
public async void TryClimb(EntityUid user)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
if (!_entities.TryGetComponent(user, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
return;
var doAfterEventArgs = new DoAfterEventArgs(user, _climbDelay, default, Owner)
@@ -205,24 +207,24 @@ namespace Content.Server.Climbing.Components
var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
if (result != DoAfterStatus.Cancelled && _entities.TryGetComponent(user, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
// TODO: Remove the copy-paste code
var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition;
var userPos = _entities.GetComponent<TransformComponent>(user).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - userPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
var direction = (_entities.GetComponent<TransformComponent>(Owner).WorldPosition - userPos).Normalized;
var endPoint = _entities.GetComponent<TransformComponent>(Owner).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user);
var climbMode = _entities.GetComponent<ClimbingComponent>(user);
climbMode.IsClimbing = true;
if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
{
endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.X, endPoint.Y);
endPoint = new Vector2(_entities.GetComponent<TransformComponent>(user).WorldPosition.X, endPoint.Y);
}
else if (MathF.Abs(direction.Y) < 0.6f) // user climbed mostly horizontally so lets make it a clean straight line
{
endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.Y);
endPoint = new Vector2(endPoint.X, _entities.GetComponent<TransformComponent>(user).WorldPosition.Y);
}
climbMode.TryMoveTo(userPos, endPoint);