From ac1b5fa66ed4939cb8daace0f056af5669708d04 Mon Sep 17 00:00:00 2001 From: Vera Aguilera Puerto Date: Tue, 12 Oct 2021 14:10:17 +0200 Subject: [PATCH] Regular windoors are also airtight now. --- .../Entities/Structures/Doors/Windoors/base.yml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/base.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/base.yml index f4f330b3f0..da746936f7 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/base.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/base.yml @@ -85,6 +85,11 @@ animatedPanel: false openUnlitVisible: true - type: WiresVisualizer + - type: Airtight + fixVacuum: true + noAirWhenFullyAirBlocked: false + airBlockedDirection: + - South - type: Construction graph: windoor node: windoor @@ -94,11 +99,6 @@ parent: BaseWindoor abstract: true components: - - type: Airtight - fixVacuum: true - noAirWhenFullyAirBlocked: false - airBlockedDirection: - - South - type: Sprite netsync: false drawdepth: FloorObjects