@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Silicons.Borgs;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Silicons.Borgs;
|
||||
using Content.Shared.Silicons.Borgs.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -22,7 +23,7 @@ public sealed class BorgSystem : SharedBorgSystem
|
||||
{
|
||||
if (args.Sprite == null)
|
||||
return;
|
||||
UpdateBorgAppearnce(uid, component, args.Component, args.Sprite);
|
||||
UpdateBorgAppearance(uid, component, args.Component, args.Sprite);
|
||||
}
|
||||
|
||||
protected override void OnInserted(EntityUid uid, BorgChassisComponent component, EntInsertedIntoContainerMessage args)
|
||||
@@ -31,7 +32,7 @@ public sealed class BorgSystem : SharedBorgSystem
|
||||
return;
|
||||
|
||||
base.OnInserted(uid, component, args);
|
||||
UpdateBorgAppearnce(uid, component);
|
||||
UpdateBorgAppearance(uid, component);
|
||||
}
|
||||
|
||||
protected override void OnRemoved(EntityUid uid, BorgChassisComponent component, EntRemovedFromContainerMessage args)
|
||||
@@ -40,10 +41,10 @@ public sealed class BorgSystem : SharedBorgSystem
|
||||
return;
|
||||
|
||||
base.OnRemoved(uid, component, args);
|
||||
UpdateBorgAppearnce(uid, component);
|
||||
UpdateBorgAppearance(uid, component);
|
||||
}
|
||||
|
||||
private void UpdateBorgAppearnce(EntityUid uid,
|
||||
private void UpdateBorgAppearance(EntityUid uid,
|
||||
BorgChassisComponent? component = null,
|
||||
AppearanceComponent? appearance = null,
|
||||
SpriteComponent? sprite = null)
|
||||
@@ -51,6 +52,15 @@ public sealed class BorgSystem : SharedBorgSystem
|
||||
if (!Resolve(uid, ref component, ref appearance, ref sprite))
|
||||
return;
|
||||
|
||||
if (_appearance.TryGetData<MobState>(uid, MobStateVisuals.State, out var state, appearance))
|
||||
{
|
||||
if (state != MobState.Alive)
|
||||
{
|
||||
sprite.LayerSetVisible(BorgVisualLayers.Light, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_appearance.TryGetData<bool>(uid, BorgVisuals.HasPlayer, out var hasPlayer, appearance))
|
||||
hasPlayer = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user