Fix suspicion crash on forcing 0 players readied
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@@ -41,6 +41,12 @@ namespace Content.Server.GameTicking.GamePresets
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return false;
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}
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if (readyPlayers.Count == 0)
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{
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_chatManager.DispatchServerAnnouncement($"No players readied up! Can't start Suspicion.");
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return false;
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}
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var list = new List<IPlayerSession>(readyPlayers);
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var prefList = new List<IPlayerSession>();
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