[feat] Sockets, i guess mm hmm

# Conflicts:
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Shared/CCVar/CCVars.cs
This commit is contained in:
rhailrake
2023-04-27 06:01:05 +06:00
committed by Remuchi
parent eeec02119d
commit aca6843c0a
26 changed files with 1175 additions and 81 deletions

View File

@@ -29,6 +29,7 @@ using Robust.Shared.ContentPack;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using Content.Server.UtkaIntegration;
using Content.Server.White.JoinQueue;
using Content.Server.White.Sponsors;
@@ -146,6 +147,14 @@ namespace Content.Server.Entry
IoCManager.Resolve<IGameMapManager>().Initialize();
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<GameTicker>().PostInitialize();
IoCManager.Resolve<IBanManager>().Initialize();
IoCManager.Resolve<IBqlQueryManager>().DoAutoRegistrations();
IoCManager.Resolve<RoleBanManager>().Initialize();
//WD-EDIT
IoCManager.Resolve<UtkaTCPWrapper>().Initialize();
UtkaTCPServer.RegisterCommands();
//WD-EDIT
}
}