[feat] Sockets, i guess mm hmm

# Conflicts:
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Shared/CCVar/CCVars.cs
This commit is contained in:
rhailrake
2023-04-27 06:01:05 +06:00
committed by Remuchi
parent eeec02119d
commit aca6843c0a
26 changed files with 1175 additions and 81 deletions

View File

@@ -12,6 +12,7 @@ using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Systems;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Server.UtkaIntegration;
using Content.Shared.Database;
using Content.Shared.GameTicking;
using Robust.Shared.Audio.Systems;
@@ -45,6 +46,10 @@ namespace Content.Server.RoundEnd
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StationSystem _stationSystem = default!;
//WD-EDIT
[Dependency] private readonly UtkaTCPWrapper _utkaSocketWrapper = default!;
//WD-EDIT
public TimeSpan DefaultCooldownDuration { get; set; } = TimeSpan.FromSeconds(30);
/// <summary>
@@ -52,15 +57,19 @@ namespace Content.Server.RoundEnd
/// </summary>
public TimeSpan DefaultCountdownDuration { get; set; } = TimeSpan.FromMinutes(10);
private CancellationTokenSource? _countdownTokenSource = null;
private CancellationTokenSource? _cooldownTokenSource = null;
public TimeSpan? LastCountdownStart { get; set; } = null;
public TimeSpan? ExpectedCountdownEnd { get; set; } = null;
private CancellationTokenSource? _countdownTokenSource;
private CancellationTokenSource? _cooldownTokenSource;
public TimeSpan? LastCountdownStart { get; set; }
public TimeSpan? ExpectedCountdownEnd { get; set; }
public TimeSpan? ExpectedShuttleLength => ExpectedCountdownEnd - LastCountdownStart;
public TimeSpan? ShuttleTimeLeft => ExpectedCountdownEnd - _gameTiming.CurTime;
public TimeSpan AutoCallStartTime;
private bool _autoCalledBefore = false;
private bool _autoCalledBefore;
public override void Initialize()
{
@@ -100,9 +109,12 @@ namespace Content.Server.RoundEnd
/// </summary>
public EntityUid? GetStation()
{
AllEntityQuery<StationEmergencyShuttleComponent, StationDataComponent>().MoveNext(out _, out _, out var data);
AllEntityQuery<StationEmergencyShuttleComponent, StationDataComponent>()
.MoveNext(out _, out _, out var data);
if (data == null)
return null;
var targetGrid = _stationSystem.GetLargestGrid(data);
return targetGrid == null ? null : Transform(targetGrid.Value).MapUid;
}
@@ -112,13 +124,9 @@ namespace Content.Server.RoundEnd
/// </summary>
public EntityUid? GetCentcomm()
{
if (AllEntityQuery<StationCentcommComponent, TransformComponent>()
.MoveNext(out var centcomm, out var xform))
{
return xform.MapUid;
}
return null;
return AllEntityQuery<StationCentcommComponent, TransformComponent>().MoveNext(out _, out var xform)
? xform.MapUid
: null;
}
public bool CanCallOrRecall()
@@ -131,7 +139,11 @@ namespace Content.Server.RoundEnd
return _countdownTokenSource != null;
}
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
public void RequestRoundEnd(
EntityUid? requester = null,
bool checkCooldown = true,
string text = "round-end-system-shuttle-called-announcement",
string name = "Station")
{
var duration = DefaultCountdownDuration;
@@ -149,18 +161,28 @@ namespace Content.Server.RoundEnd
RequestRoundEnd(duration, requester, checkCooldown, text, name);
}
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
public void RequestRoundEnd(
TimeSpan countdownTime,
EntityUid? requester = null,
bool checkCooldown = true,
string text = "round-end-system-shuttle-called-announcement",
string name = "Station")
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
if (_gameTicker.RunLevel != GameRunLevel.InRound)
return;
if (checkCooldown && _cooldownTokenSource != null) return;
if (checkCooldown && _cooldownTokenSource != null)
return;
if (_countdownTokenSource != null) return;
_countdownTokenSource = new();
if (_countdownTokenSource != null)
return;
_countdownTokenSource = new CancellationTokenSource();
if (requester != null)
{
_adminLogger.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called by {ToPrettyString(requester.Value):user}");
_adminLogger.Add(LogType.ShuttleCalled, LogImpact.High,
$"Shuttle called by {ToPrettyString(requester.Value):user}");
}
else
{
@@ -183,8 +205,8 @@ namespace Content.Server.RoundEnd
}
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString(text,
("time", time),
("units", Loc.GetString(units))),
("time", time),
("units", Loc.GetString(units))),
name,
false,
null,
@@ -199,6 +221,8 @@ namespace Content.Server.RoundEnd
ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
SendRoundStatus("shuttle_called");
var shuttle = _shuttle.GetShuttle();
if (shuttle != null && TryComp<DeviceNetworkComponent>(shuttle, out var net))
{
@@ -208,25 +232,33 @@ namespace Content.Server.RoundEnd
[ShuttleTimerMasks.SourceMap] = GetCentcomm(),
[ShuttleTimerMasks.DestMap] = GetStation(),
[ShuttleTimerMasks.ShuttleTime] = countdownTime,
[ShuttleTimerMasks.SourceTime] = countdownTime + TimeSpan.FromSeconds(_shuttle.TransitTime + _cfg.GetCVar(CCVars.EmergencyShuttleDockTime)),
[ShuttleTimerMasks.SourceTime] = countdownTime +
TimeSpan.FromSeconds(_shuttle.TransitTime + _cfg.GetCVar(CCVars.EmergencyShuttleDockTime)),
[ShuttleTimerMasks.DestTime] = countdownTime,
};
_deviceNetworkSystem.QueuePacket(shuttle.Value, null, payload, net.TransmitFrequency);
}
}
public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true)
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
if (checkCooldown && _cooldownTokenSource != null) return;
if (_gameTicker.RunLevel != GameRunLevel.InRound)
return;
if (checkCooldown && _cooldownTokenSource != null)
return;
if (_countdownTokenSource == null)
return;
if (_countdownTokenSource == null) return;
_countdownTokenSource.Cancel();
_countdownTokenSource = null;
if (requester != null)
{
_adminLogger.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled by {ToPrettyString(requester.Value):user}");
_adminLogger.Add(LogType.ShuttleRecalled, LogImpact.High,
$"Shuttle recalled by {ToPrettyString(requester.Value):user}");
}
else
{
@@ -243,6 +275,10 @@ namespace Content.Server.RoundEnd
ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
//WD-EDIT
SendRoundStatus("shuttle_recalled");
//WD-EDIT
// remove all active shuttle timers
var zero = TimeSpan.Zero;
var shuttle = _shuttle.GetShuttle();
@@ -256,21 +292,36 @@ namespace Content.Server.RoundEnd
[ShuttleTimerMasks.ShuttleTime] = zero,
[ShuttleTimerMasks.SourceTime] = zero,
[ShuttleTimerMasks.DestTime] = zero,
[ShuttleTimerMasks.Text] = new string?[] { string.Empty, string.Empty }
[ShuttleTimerMasks.Text] = new[] { string.Empty, string.Empty }
};
_deviceNetworkSystem.QueuePacket(shuttle.Value, null, payload, net.TransmitFrequency);
}
}
//WD-EDIT
private void SendRoundStatus(string status)
{
var utkaRoundStatusEvent = new UtkaRoundStatusEvent()
{
Message = status
};
_utkaSocketWrapper.SendMessageToAll(utkaRoundStatusEvent);
}
//WD-EDIT
public void EndRound(TimeSpan? countdownTime = null)
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
if (_gameTicker.RunLevel != GameRunLevel.InRound)
return;
LastCountdownStart = null;
ExpectedCountdownEnd = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
_gameTicker.EndRound();
_countdownTokenSource?.Cancel();
_countdownTokenSource = new();
_countdownTokenSource = new CancellationTokenSource();
countdownTime ??= TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.RoundRestartTime));
int time;
@@ -285,11 +336,13 @@ namespace Content.Server.RoundEnd
time = countdownTime.Value.Minutes;
unitsLocString = "eta-units-minutes";
}
_chatManager.DispatchServerAnnouncement(
Loc.GetString(
"round-end-system-round-restart-eta-announcement",
("time", time),
("units", Loc.GetString(unitsLocString))));
Timer.Spawn(countdownTime.Value, AfterEndRoundRestart, _countdownTokenSource.Token);
}
@@ -301,7 +354,8 @@ namespace Content.Server.RoundEnd
/// <param name="sender"></param>
/// <param name="textCall"></param>
/// <param name="textAnnounce"></param>
public void DoRoundEndBehavior(RoundEndBehavior behavior,
public void DoRoundEndBehavior(
RoundEndBehavior behavior,
TimeSpan time,
string sender = "comms-console-announcement-title-centcom",
string textCall = "round-end-system-shuttle-called-announcement",
@@ -325,13 +379,16 @@ namespace Content.Server.RoundEnd
RequestRoundEnd(time, null, false, textCall,
Loc.GetString(sender));
}
break;
}
}
private void AfterEndRoundRestart()
{
if (_gameTicker.RunLevel != GameRunLevel.PostRound) return;
if (_gameTicker.RunLevel != GameRunLevel.PostRound)
return;
Reset();
_gameTicker.RestartRound();
}
@@ -351,8 +408,10 @@ namespace Content.Server.RoundEnd
public override void Update(float frameTime)
{
// Check if we should auto-call.
int mins = _autoCalledBefore ? _cfg.GetCVar(CCVars.EmergencyShuttleAutoCallExtensionTime)
: _cfg.GetCVar(CCVars.EmergencyShuttleAutoCallTime);
int mins = _autoCalledBefore
? _cfg.GetCVar(CCVars.EmergencyShuttleAutoCallExtensionTime)
: _cfg.GetCVar(CCVars.EmergencyShuttleAutoCallTime);
if (mins != 0 && _gameTiming.CurTime - AutoCallStartTime > TimeSpan.FromMinutes(mins))
{
if (!_shuttle.EmergencyShuttleArrived && ExpectedCountdownEnd is null)