[feat] Sockets, i guess mm hmm

# Conflicts:
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Shared/CCVar/CCVars.cs
This commit is contained in:
rhailrake
2023-04-27 06:01:05 +06:00
committed by Remuchi
parent eeec02119d
commit aca6843c0a
26 changed files with 1175 additions and 81 deletions

View File

@@ -234,6 +234,11 @@ public sealed partial class EmergencyShuttleSystem
_shuttle.AddFTLDestination(comp.Entity.Value, true);
}
if (EarlyLaunchAuthorized)
SendRoundStatus("shuttle_escaped");
else
SendRoundStatus("shuttle_left");
}
}