[feat] Sockets, i guess mm hmm

# Conflicts:
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Shared/CCVar/CCVars.cs
This commit is contained in:
rhailrake
2023-04-27 06:01:05 +06:00
committed by Remuchi
parent eeec02119d
commit aca6843c0a
26 changed files with 1175 additions and 81 deletions

View File

@@ -1166,7 +1166,7 @@ namespace Content.Shared.CCVar
/// <summary>
/// If true, whenever OOC is disabled the Discord OOC relay will also be disabled.
/// </summary>
public static readonly CVarDef<bool> DisablingOOCDisablesRelay = CVarDef.Create("ooc.disabling_ooc_disables_relay", true, CVar.SERVERONLY);
public static readonly CVarDef<bool> DisableHookedOOC = CVarDef.Create("ooc.disabling_ooc_disables_relay", false, CVar.SERVERONLY); //WD-EDIT
/// <summary>
/// Whether or not OOC chat should be enabled during a round.
@@ -1361,6 +1361,12 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<bool> ArrivalsReturns =
CVarDef.Create("shuttle.arrivals_returns", false, CVar.SERVERONLY);
/// <summary>
/// Whether cargo shuttles are enabled.
/// </summary>
public static readonly CVarDef<bool> CargoShuttles =
CVarDef.Create("shuttle.cargo", true, CVar.SERVERONLY);
/// <summary>
/// Whether to automatically spawn escape shuttles.
/// </summary>