Rename and clean up interaction events (#4044)

* Rename and clean up interaction events

* Fix hand equip events
This commit is contained in:
ShadowCommander
2021-05-22 21:06:40 -07:00
committed by GitHub
parent d97021d3a0
commit acb102f978
62 changed files with 273 additions and 240 deletions

View File

@@ -24,7 +24,7 @@ namespace Content.Server.GameObjects.EntitySystems
SubscribeLocalEvent<EntInsertedIntoContainerMessage>(ContainerModified);
SubscribeLocalEvent<EntRemovedFromContainerMessage>(ContainerModified);
SubscribeLocalEvent<BuckleComponent, AttackHandMessage>(HandleAttackHand);
SubscribeLocalEvent<BuckleComponent, AttackHandEvent>(HandleAttackHand);
}
public override void Shutdown()
@@ -35,10 +35,10 @@ namespace Content.Server.GameObjects.EntitySystems
UnsubscribeLocalEvent<EntInsertedIntoContainerMessage>();
UnsubscribeLocalEvent<EntRemovedFromContainerMessage>();
UnsubscribeLocalEvent<BuckleComponent, AttackHandMessage>(HandleAttackHand);
UnsubscribeLocalEvent<BuckleComponent, AttackHandEvent>(HandleAttackHand);
}
private void HandleAttackHand(EntityUid uid, BuckleComponent component, AttackHandMessage args)
private void HandleAttackHand(EntityUid uid, BuckleComponent component, AttackHandEvent args)
{
args.Handled = component.TryUnbuckle(args.User);
}