Drag changes (#2487)

* Drag changes

* Higlights only show near cursor
* Don't highlight un-droppable entities
* Fixes invalid highlights issue

* Also the scanner

* 2 months fix

* Address reviews

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-01-11 22:14:01 +11:00
committed by GitHub
parent 067397c713
commit acb3c72d99
28 changed files with 335 additions and 131 deletions

View File

@@ -1,6 +1,4 @@
#nullable enable
using Content.Client.GameObjects.Components.Disposal;
using Content.Client.GameObjects.Components.MedicalScanner;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
@@ -11,16 +9,14 @@ namespace Content.Client.GameObjects.Components.Body
[ComponentReference(typeof(IBody))]
public class BodyComponent : SharedBodyComponent, IDraggable
{
public bool CanDrop(CanDropEventArgs eventArgs)
bool IDraggable.CanStartDrag(StartDragDropEventArgs args)
{
if (eventArgs.Target.HasComponent<DisposalUnitComponent>() ||
eventArgs.Target.HasComponent<MedicalScannerComponent>() ||
eventArgs.Target.HasComponent<DisposalMailingUnitComponent>())
{
return true;
}
return true;
}
return false;
public bool CanDrop(CanDropEventArgs args)
{
return true;
}
}
}

View File

@@ -6,6 +6,7 @@ using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.GameObjects.Components.Buckle
{
[RegisterComponent]
[ComponentReference(typeof(SharedBuckleComponent))]
public class BuckleComponent : SharedBuckleComponent
{
private bool _buckled;

View File

@@ -1,4 +1,5 @@
using Content.Shared.GameObjects.Components.Disposal;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Disposal
@@ -7,5 +8,9 @@ namespace Content.Client.GameObjects.Components.Disposal
[ComponentReference(typeof(SharedDisposalMailingUnitComponent))]
public class DisposalMailingUnitComponent : SharedDisposalMailingUnitComponent
{
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
return false;
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.GameObjects.Components.Disposal;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Disposal
@@ -7,5 +8,9 @@ namespace Content.Client.GameObjects.Components.Disposal
[ComponentReference(typeof(SharedDisposalUnitComponent))]
public class DisposalUnitComponent : SharedDisposalUnitComponent
{
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
return false;
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.GameObjects.Components.Medical;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.MedicalScanner
@@ -7,5 +8,9 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
[ComponentReference(typeof(SharedMedicalScannerComponent))]
public class MedicalScannerComponent : SharedMedicalScannerComponent
{
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
return false;
}
}
}

View File

@@ -1,5 +1,8 @@
using Content.Shared.GameObjects.Components.Movement;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.GameObjects.Components.Movement
{
@@ -7,6 +10,22 @@ namespace Content.Client.GameObjects.Components.Movement
[ComponentReference(typeof(IClimbable))]
public class ClimbableComponent : SharedClimbableComponent
{
public override bool CanDragDropOn(DragDropEventArgs eventArgs)
{
if (!base.CanDragDropOn(eventArgs))
return false;
var user = eventArgs.User;
var target = eventArgs.Target;
var dragged = eventArgs.Dragged;
bool Ignored(IEntity entity) => entity == target || entity == user || entity == dragged;
return user.InRangeUnobstructed(target, Range, predicate: Ignored) && user.InRangeUnobstructed(dragged, Range, predicate: Ignored);
}
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
return false;
}
}
}

View File

@@ -4,6 +4,7 @@ using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Movement
{
[RegisterComponent]
[ComponentReference(typeof(SharedClimbingComponent))]
public class ClimbingComponent : SharedClimbingComponent
{
public override void HandleComponentState(ComponentState curState, ComponentState nextState)

View File

@@ -1,5 +1,6 @@
#nullable enable
using Content.Shared.GameObjects.Components.Strap;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Strap
@@ -8,5 +9,9 @@ namespace Content.Client.GameObjects.Components.Strap
[ComponentReference(typeof(SharedStrapComponent))]
public class StrapComponent : SharedStrapComponent
{
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
return false;
}
}
}