@@ -43,7 +43,7 @@ namespace Content.Server.Construction.Conditions
|
||||
Localization = Anchored
|
||||
? "construction-step-condition-entity-anchored"
|
||||
: "construction-step-condition-entity-unanchored",
|
||||
Icon = new SpriteSpecifier.Rsi(new ("Objects/Tools/wrench.rsi"), "icon"),
|
||||
Icon = new SpriteSpecifier.Rsi(new ResourcePath("Objects/Tools/wrench.rsi"), "icon"),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Content.Server.Construction
|
||||
//TODO VERBS add more construction verbs? Until then, removing construction category
|
||||
verb.Text = Loc.GetString("deconstructible-verb-begin-deconstruct");
|
||||
verb.Icon = new SpriteSpecifier.Texture(
|
||||
new ("/Textures/Interface/hammer_scaled.svg.192dpi.png"));
|
||||
new ResourcePath("/Textures/Interface/hammer_scaled.svg.192dpi.png"));
|
||||
|
||||
verb.Act = () =>
|
||||
{
|
||||
|
||||
@@ -53,7 +53,7 @@ public sealed partial class ConstructionSystem
|
||||
Text = Loc.GetString("machine-upgrade-examinable-verb-text"),
|
||||
Message = Loc.GetString("machine-upgrade-examinable-verb-message"),
|
||||
Category = VerbCategory.Examine,
|
||||
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"))
|
||||
Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"))
|
||||
};
|
||||
|
||||
args.Verbs.Add(verb);
|
||||
|
||||
Reference in New Issue
Block a user