@@ -119,7 +119,7 @@ public abstract class SharedItemSystem : EntitySystem
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InteractionVerb verb = new();
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verb.Act = () => _handsSystem.TryPickupAnyHand(args.User, args.Target, checkActionBlocker: false,
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handsComp: args.Hands, item: component);
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verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"));
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verb.Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"));
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// if the item already in a container (that is not the same as the user's), then change the text.
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// this occurs when the item is in their inventory or in an open backpack
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