Remove field: from DataField attributes (#3932)

This commit is contained in:
DrSmugleaf
2021-05-04 15:37:16 +02:00
committed by GitHub
parent 85f3871536
commit ad3b7fe97d
84 changed files with 228 additions and 242 deletions

View File

@@ -17,14 +17,14 @@ namespace Content.Shared.GameObjects.Components.Body.Preset
public class BodyPresetPrototype : IPrototype
{
[ViewVariables]
[field: DataField("id", required: true)]
[DataField("id", required: true)]
public string ID { get; } = default!;
[field: DataField("partIDs")]
[DataField("partIDs")]
private Dictionary<string, string> _partIDs = new();
[ViewVariables]
[field: DataField("name")]
[DataField("name")]
public string Name { get; } = string.Empty;
[ViewVariables]

View File

@@ -33,11 +33,11 @@ namespace Content.Shared.GameObjects.Components.Body
public override uint? NetID => ContentNetIDs.BODY;
[ViewVariables]
[field: DataField("template", required: true)]
[DataField("template", required: true)]
private string? TemplateId { get; } = default;
[ViewVariables]
[field: DataField("preset", required: true)]
[DataField("preset", required: true)]
private string? PresetId { get; } = default;
[ViewVariables]

View File

@@ -16,28 +16,28 @@ namespace Content.Shared.GameObjects.Components.Body.Template
[Serializable, NetSerializable]
public class BodyTemplatePrototype : IPrototype, ISerializationHooks
{
[field: DataField("slots")]
[DataField("slots")]
private Dictionary<string, BodyPartType> _slots = new();
[field: DataField("connections")]
[DataField("connections")]
private Dictionary<string, List<string>> _rawConnections = new();
[field: DataField("layers")]
[DataField("layers")]
private Dictionary<string, string> _layers = new();
[field: DataField("mechanismLayers")]
[DataField("mechanismLayers")]
private Dictionary<string, string> _mechanismLayers = new();
[ViewVariables]
[field: DataField("id", required: true)]
[DataField("id", required: true)]
public string ID { get; } = default!;
[ViewVariables]
[field: DataField("name")]
[DataField("name")]
public string Name { get; } = string.Empty;
[ViewVariables]
[field: DataField("centerSlot")]
[DataField("centerSlot")]
public string CenterSlot { get; } = string.Empty;
[ViewVariables]

View File

@@ -10,7 +10,7 @@ namespace Content.Shared.GameObjects.Components.Chemistry
{
public override string Name => "Reactive";
[field: DataField("reactions", true, serverOnly:true)]
[DataField("reactions", true, serverOnly:true)]
public ReagentEntityReaction[] Reactions { get; } = Array.Empty<ReagentEntityReaction>();
}
}

View File

@@ -21,7 +21,7 @@ namespace Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser
private List<string> _inventory = new();
[ViewVariables]
[field: DataField("id", required: true)]
[DataField("id", required: true)]
public string ID { get; } = default!;
public List<string> Inventory => _inventory;

View File

@@ -78,11 +78,11 @@ namespace Content.Shared.GameObjects.Components
public class CrayonDecalPrototype : IPrototype
{
[ViewVariables]
[field: DataField("id", required: true)]
[DataField("id", required: true)]
public string ID { get; } = default!;
[field: DataField("spritePath")] public string SpritePath { get; } = string.Empty;
[DataField("spritePath")] public string SpritePath { get; } = string.Empty;
[field: DataField("decals")] public List<string> Decals { get; } = new();
[DataField("decals")] public List<string> Decals { get; } = new();
}
}

View File

@@ -56,7 +56,7 @@ namespace Content.Shared.GameObjects.Components
[ViewVariables] public int AvailableSpace => MaxCount - Count;
[ViewVariables]
[field: DataField("stackType")]
[DataField("stackType")]
public string StackTypeId { get; } = string.Empty;
public StackPrototype StackType => _prototypeManager.Index<StackPrototype>(StackTypeId);

View File

@@ -11,39 +11,39 @@ namespace Content.Shared.GameObjects.Components.Weapons.Melee
public sealed class MeleeWeaponAnimationPrototype : IPrototype
{
[ViewVariables]
[field: DataField("id", required: true)]
[DataField("id", required: true)]
public string ID { get; } = default!;
[ViewVariables]
[field: DataField("state")]
[DataField("state")]
public string State { get; } = string.Empty;
[ViewVariables]
[field: DataField("prototype")]
[DataField("prototype")]
public string Prototype { get; } = "WeaponArc";
[ViewVariables]
[field: DataField("length")]
[DataField("length")]
public TimeSpan Length { get; } = TimeSpan.FromSeconds(0.5f);
[ViewVariables]
[field: DataField("speed")]
[DataField("speed")]
public float Speed { get; } = 1;
[ViewVariables]
[field: DataField("color")]
[DataField("color")]
public Vector4 Color { get; } = new(1,1,1,1);
[ViewVariables]
[field: DataField("colorDelta")]
[DataField("colorDelta")]
public Vector4 ColorDelta { get; } = Vector4.Zero;
[ViewVariables]
[field: DataField("arcType")]
[DataField("arcType")]
public WeaponArcType ArcType { get; } = WeaponArcType.Slash;
[ViewVariables]
[field: DataField("width")]
[DataField("width")]
public float Width { get; } = 90;
}