APC & SMES appearances. (#78)
* CEV-Eris SMES sprite as RSI. Has been modified so that the light overlay states use alpha blending. * Add tiny glow to SMES display sprite. * Appearances work v2 * More WiP * RoundToLevels works correctly on even level counts now. * SMES -> Smes because MS guidelines. * CEV-Eris APC sprite. * APC visuals. * Reduce SMES scale again to normal levels. * Update submodule
This commit is contained in:
committed by
GitHub
parent
7629d447aa
commit
ad5c82fec9
@@ -70,25 +70,49 @@
|
||||
chargerate: 200
|
||||
chargepowernet: false
|
||||
|
||||
- type: entity
|
||||
parent: WPP
|
||||
id: APC
|
||||
name: APC
|
||||
components:
|
||||
- type: Apc
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
texture: ""
|
||||
sprite: "Buildings/apc.rsi"
|
||||
state: apc0
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: ApcVisualizer2D
|
||||
|
||||
- type: entity
|
||||
id: SMES
|
||||
name: SMES
|
||||
description: Stores power in its supermagnetic cells
|
||||
name: Smes
|
||||
description: Stores power in its super-magnetic cells
|
||||
components:
|
||||
- type: Transform
|
||||
- type: Clickable
|
||||
- type: BoundingBox
|
||||
- type: Sprite
|
||||
texture: Objects/storage.png
|
||||
netsync: false
|
||||
sprite: Buildings/smes.rsi
|
||||
state: smes
|
||||
layers:
|
||||
- state: smes-display
|
||||
shader: unshaded
|
||||
- type: Icon
|
||||
texture: Objects/storage.png
|
||||
sprite: Buildings/smes.rsi
|
||||
state: smes
|
||||
- type: PowerStorage
|
||||
capacity: 3000
|
||||
charge: 1000
|
||||
chargerate: 200
|
||||
distributionrate: 400
|
||||
chargepowernet: true
|
||||
- type: Smes
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: SmesVisualizer2D
|
||||
|
||||
- type: entity
|
||||
id: WiredMachine
|
||||
|
||||
Reference in New Issue
Block a user