Фиксы (#332)
* - fix: Fix desword flipping on server. * - fix: Fix invalid cult target. * - fix: Fix narsie summon. * - tweak: Weaker heavy attack. * - tweak: Less toy desword stamina damage. * - fix: FrameUpdate. * - tweak: Less blunt bleed.
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Content.Server/_White/Animations/FlipOnHitSystem.cs
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17
Content.Server/_White/Animations/FlipOnHitSystem.cs
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using Content.Shared._White.Animations;
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using Robust.Shared.Player;
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namespace Content.Server._White.Animations;
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public sealed class FlipOnHitSystem : SharedFlipOnHitSystem
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{
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protected override void PlayAnimation(EntityUid user)
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{
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var filter = Filter.Pvs(user, entityManager: EntityManager);
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if (TryComp<ActorComponent>(user, out var actor))
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filter.RemovePlayer(actor.PlayerSession);
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RaiseNetworkEvent(new FlipOnHitEvent(GetNetEntity(user)), filter);
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}
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}
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