Фиксы (#332)

* - fix: Fix desword flipping on server.

* - fix: Fix invalid cult target.

* - fix: Fix narsie summon.

* - tweak: Weaker heavy attack.

* - tweak: Less toy desword stamina damage.

* - fix: FrameUpdate.

* - tweak: Less blunt bleed.
This commit is contained in:
Aviu00
2024-06-06 10:22:49 +00:00
committed by GitHub
parent 65b262174a
commit ad65bd1e58
9 changed files with 87 additions and 36 deletions

View File

@@ -574,7 +574,7 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
var direction = targetMap.Position - userPos;
var distance = Math.Min(component.Range, direction.Length());
var damage = GetDamage(meleeUid, user, component) * 0.70f;
var damage = GetDamage(meleeUid, user, component) * 0.5f;
var entities = GetEntityList(ev.Entities);
// WD EDIT