Фиксы (#332)
* - fix: Fix desword flipping on server. * - fix: Fix invalid cult target. * - fix: Fix narsie summon. * - tweak: Weaker heavy attack. * - tweak: Less toy desword stamina damage. * - fix: FrameUpdate. * - tweak: Less blunt bleed.
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@@ -574,7 +574,7 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
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var direction = targetMap.Position - userPos;
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var distance = Math.Min(component.Range, direction.Length());
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var damage = GetDamage(meleeUid, user, component) * 0.70f;
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var damage = GetDamage(meleeUid, user, component) * 0.5f;
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var entities = GetEntityList(ev.Entities);
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// WD EDIT
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