Update CloseTo to CloseToPercent (#4708)
This commit is contained in:
@@ -41,7 +41,7 @@ namespace Content.Shared.Movement.Components
|
||||
get => _stepSoundDistance;
|
||||
set
|
||||
{
|
||||
if (MathHelper.CloseTo(_stepSoundDistance, value)) return;
|
||||
if (MathHelper.CloseToPercent(_stepSoundDistance, value)) return;
|
||||
_stepSoundDistance = value;
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,7 @@ namespace Content.Shared.Movement.Components
|
||||
get => _grabRange;
|
||||
set
|
||||
{
|
||||
if (MathHelper.CloseTo(_grabRange, value)) return;
|
||||
if (MathHelper.CloseToPercent(_grabRange, value)) return;
|
||||
_grabRange = value;
|
||||
Dirty();
|
||||
}
|
||||
@@ -64,7 +64,7 @@ namespace Content.Shared.Movement.Components
|
||||
get => _pushStrength;
|
||||
set
|
||||
{
|
||||
if (MathHelper.CloseTo(_pushStrength, value)) return;
|
||||
if (MathHelper.CloseToPercent(_pushStrength, value)) return;
|
||||
_pushStrength = value;
|
||||
Dirty();
|
||||
}
|
||||
@@ -76,7 +76,7 @@ namespace Content.Shared.Movement.Components
|
||||
get => _weightlessStrength;
|
||||
set
|
||||
{
|
||||
if (MathHelper.CloseTo(_weightlessStrength, value)) return;
|
||||
if (MathHelper.CloseToPercent(_weightlessStrength, value)) return;
|
||||
_weightlessStrength = value;
|
||||
Dirty();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user