Reduce action blocker uses and add target entity to CanInteract (#6655)

This commit is contained in:
Leon Friedrich
2022-02-15 17:06:52 +13:00
committed by GitHub
parent 334568dad2
commit ad9ddf1552
60 changed files with 286 additions and 402 deletions

View File

@@ -207,11 +207,6 @@ namespace Content.Server.Chemistry.Components
if (playerEntity == null)
return false;
var actionBlocker = EntitySystem.Get<ActionBlockerSystem>();
//Check if player can interact in their current state
if (!actionBlocker.CanInteract(playerEntity.Value) || !actionBlocker.CanUse(playerEntity.Value))
return false;
//Check if device is powered
if (needsPower && !Powered)
return false;