Reduce action blocker uses and add target entity to CanInteract (#6655)
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@@ -40,7 +40,6 @@ namespace Content.Server.Nutrition.EntitySystems
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[Dependency] private readonly StomachSystem _stomachSystem = default!;
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[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedAdminLogSystem _logSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly SpillableSystem _spillableSystem = default!;
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public override void Initialize()
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@@ -111,10 +110,6 @@ namespace Content.Server.Nutrition.EntitySystems
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if (args.Handled || args.Target == null || !args.CanReach)
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return;
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// CanInteract already checked CanInteract
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if (!_actionBlockerSystem.CanUse(args.User))
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return;
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args.Handled = TryDrink(args.User, args.Target.Value, component);
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}
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@@ -122,12 +117,6 @@ namespace Content.Server.Nutrition.EntitySystems
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{
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if (args.Handled) return;
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if (!args.User.InRangeUnobstructed(uid, popup: true))
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{
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args.Handled = true;
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return;
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}
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if (!component.Opened)
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{
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//Do the opening stuff like playing the sounds.
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@@ -137,10 +126,6 @@ namespace Content.Server.Nutrition.EntitySystems
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return;
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}
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// CanUse already checked; trying to keep it consistent if we interact with ourselves.
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if (!_actionBlockerSystem.CanInteract(args.User))
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return;
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args.Handled = TryDrink(args.User, args.User, component);
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}
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