Reduce action blocker uses and add target entity to CanInteract (#6655)

This commit is contained in:
Leon Friedrich
2022-02-15 17:06:52 +13:00
committed by GitHub
parent 334568dad2
commit ad9ddf1552
60 changed files with 286 additions and 402 deletions

View File

@@ -58,9 +58,7 @@ namespace Content.Server.Tabletop
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
// Check that the entity can interact with the game board.
if(_actionBlockerSystem.CanInteract(args.User))
OpenSessionFor(actor.PlayerSession, uid);
OpenSessionFor(actor.PlayerSession, uid);
}
private void OnGameShutdown(EntityUid uid, TabletopGameComponent component, ComponentShutdown args)