Reduce action blocker uses and add target entity to CanInteract (#6655)
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@@ -89,10 +89,6 @@ namespace Content.Server.Traitor.Uplink
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if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
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return;
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var actionBlocker = EntitySystem.Get<ActionBlockerSystem>();
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if (!actionBlocker.CanInteract(uid) || !actionBlocker.CanUse(uid))
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return;
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ToggleUplinkUI(component, actor.PlayerSession);
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args.Handled = true;
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}
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