Reduce action blocker uses and add target entity to CanInteract (#6655)
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@@ -16,7 +16,7 @@ namespace Content.Shared.ActionBlocker
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/// Utility methods to check if a specific entity is allowed to perform an action.
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/// </summary>
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[UsedImplicitly]
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public class ActionBlockerSystem : EntitySystem
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public sealed class ActionBlockerSystem : EntitySystem
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{
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public bool CanMove(EntityUid uid)
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{
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@@ -26,26 +26,54 @@ namespace Content.Shared.ActionBlocker
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return !ev.Cancelled;
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}
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public bool CanInteract(EntityUid uid)
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/// <summary>
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/// Raises an event directed at both the user and the target entity to check whether a user is capable of
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/// interacting with this entity.
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/// </summary>
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/// <remarks>
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/// If this is a generic interaction without a target (e.g., stop-drop-and-roll when burning), the target
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/// may be null. Note that this is checked by <see cref="SharedInteractionSystem"/>. In the majority of
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/// cases, systems that provide interactions will not need to check this themselves, though they may need to
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/// check other blockers like <see cref="CanPickup(EntityUid)"/>
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/// </remarks>
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/// <returns></returns>
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public bool CanInteract(EntityUid user, EntityUid? target)
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{
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var ev = new InteractionAttemptEvent(uid);
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RaiseLocalEvent(uid, ev);
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var ev = new InteractionAttemptEvent(user, target);
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RaiseLocalEvent(user, ev);
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if (ev.Cancelled)
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return false;
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if (target == null)
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return true;
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var targetEv = new GettingInteractedWithAttemptEvent(user, target);
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RaiseLocalEvent(target.Value, targetEv);
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return !targetEv.Cancelled;
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}
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/// <summary>
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/// Can a user utilize the entity that they are currently holding in their hands.
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/// </summary>>
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/// <remarks>
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/// This event is automatically checked by <see cref="SharedInteractionSystem"/> for any interactions that
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/// involve using a held entity. In the majority of cases, systems that provide interactions will not need
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/// to check this themselves.
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/// </remarks>
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public bool CanUseHeldEntity(EntityUid user)
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{
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var ev = new UseAttemptEvent(user);
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RaiseLocalEvent(user, ev);
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return !ev.Cancelled;
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}
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public bool CanUse(EntityUid uid)
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public bool CanThrow(EntityUid user)
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{
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var ev = new UseAttemptEvent(uid);
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RaiseLocalEvent(uid, ev);
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return !ev.Cancelled;
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}
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public bool CanThrow(EntityUid uid)
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{
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var ev = new ThrowAttemptEvent(uid);
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RaiseLocalEvent(uid, ev);
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var ev = new ThrowAttemptEvent(user);
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RaiseLocalEvent(user, ev);
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return !ev.Cancelled;
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}
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