diff --git a/Resources/Prototypes/Entities/Mobs/Species/base.yml b/Resources/Prototypes/Entities/Mobs/Species/base.yml index c6984eb40a..e2e75ad485 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/base.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/base.yml @@ -253,7 +253,7 @@ - type: Barotrauma damage: types: - Blunt: 0.55 #per second, scales with pressure and other constants. + Blunt: 0.35 #per second, scales with pressure and other constants. - type: PassiveDamage # Slight passive regen. Assuming one damage type, comes out to about 4 damage a minute. allowedStates: - Alive diff --git a/Resources/Prototypes/Entities/Mobs/Species/slime.yml b/Resources/Prototypes/Entities/Mobs/Species/slime.yml index ef34b5f269..039b31fd7d 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/slime.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/slime.yml @@ -35,7 +35,7 @@ - type: Barotrauma damage: types: - Blunt: 0.60 #per second, scales with pressure and other constants. Slighty more than humans. + Blunt: 0.45 #per second, scales with pressure and other constants. Slighty more than humans. - type: Reactive groups: Flammable: [ Touch ]