Status effect refactor (#4868)
* Oops! All Changes In One Commit * try desperately to fix prediction issues and fail * oops * test * actually fixes prediction issues * port jittering to status effect * default merge behavior + alert cooldown stuff * silly test issue * zabloing * address reviews
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@@ -131,10 +131,8 @@ namespace Content.Server.Flash
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flashable.Dirty();
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}
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if (EntityManager.TryGetComponent<StunnableComponent>(target, out var stunnable))
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{
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_stunSystem.Slowdown(target, TimeSpan.FromSeconds(flashDuration/1000f), slowTo, slowTo, stunnable);
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}
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_stunSystem.TrySlowdown(target, TimeSpan.FromSeconds(flashDuration/1000f),
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slowTo, slowTo);
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if (displayPopup && user != null && target != user)
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{
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