Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid * GridExists * TryGetGrid
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@@ -3,7 +3,7 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Atmos.Commands
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{
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@@ -11,7 +11,6 @@ namespace Content.Server.Atmos.Commands
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public sealed class DeleteGasCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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public string Command => "deletegas";
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public string Description => "Removes all gases from a grid, or just of one type if specified.";
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@@ -119,7 +118,7 @@ namespace Content.Server.Atmos.Commands
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return;
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}
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if (!_mapManager.TryGetGrid(gridId, out _))
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if (!_entManager.TryGetComponent<MapGridComponent>(gridId, out _))
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{
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shell.WriteLine($"No grid exists with id {gridId}");
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return;
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@@ -3,14 +3,12 @@ using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Atmos.Piping.EntitySystems;
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public sealed class AtmosPipeAppearanceSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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public override void Initialize()
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@@ -31,7 +29,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
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if (!Resolve(uid, ref appearance, ref container, ref xform, false))
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return;
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if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
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if (!TryComp<MapGridComponent>(xform.GridUid, out var grid))
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return;
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// get connected entities
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@@ -7,15 +7,14 @@ using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Construction.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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[UsedImplicitly]
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public sealed class GasPortableSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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@@ -58,7 +57,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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port = null;
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if (!_mapManager.TryGetGrid(gridId, out var grid))
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if (!TryComp<MapGridComponent>(gridId, out var grid))
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return false;
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foreach (var entityUid in grid.GetLocal(coordinates))
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