Code Cleanup: Purge obsolete MapManager methods (#26279)

* GetGrid

* GridExists

* TryGetGrid
This commit is contained in:
Tayrtahn
2024-03-22 03:08:40 -04:00
committed by GitHub
parent 2ed0e58069
commit ae3d745430
49 changed files with 97 additions and 122 deletions

View File

@@ -1,12 +1,10 @@
using System.Numerics;
using Content.Server.Maps;
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
using Content.Server.Xenoarchaeology.XenoArtifacts.Events;
using Content.Shared.Ghost;
using Content.Shared.Maps;
using Content.Shared.Physics;
using Content.Shared.Throwing;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
@@ -14,7 +12,6 @@ namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
public sealed class ThrowArtifactSystem : EntitySystem
{
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
@@ -29,7 +26,7 @@ public sealed class ThrowArtifactSystem : EntitySystem
private void OnActivated(EntityUid uid, ThrowArtifactComponent component, ArtifactActivatedEvent args)
{
var xform = Transform(uid);
if (_map.TryGetGrid(xform.GridUid, out var grid))
if (TryComp<MapGridComponent>(xform.GridUid, out var grid))
{
var tiles = grid.GetTilesIntersecting(
Box2.CenteredAround(xform.WorldPosition, new Vector2(component.Range * 2, component.Range)));