Re-organizing the Resources folder. Part 1. (#1234)

* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
This commit is contained in:
AJCM-git
2020-07-07 13:19:00 -04:00
committed by GitHub
parent 39290cffaa
commit ae41d03ec6
5594 changed files with 6524 additions and 6481 deletions

View File

@@ -8,7 +8,6 @@
- type: MeleeWeaponAnimation
id: bite
prototype: WeaponTGArc
state: bite
arcType: Poke
length: 0.4
@@ -17,7 +16,6 @@
- type: MeleeWeaponAnimation
id: claw
prototype: WeaponTGArc
state: claw
arcType: Slash
length: 0.4
@@ -26,7 +24,6 @@
- type: MeleeWeaponAnimation
id: disarm
prototype: WeaponTGArc
state: disarm
arcType: Poke
length: 0.3
@@ -42,7 +39,6 @@
- type: MeleeWeaponAnimation
id: kick
prototype: WeaponTGArc
state: kick
arcType: Poke
length: 0.3
@@ -51,7 +47,6 @@
- type: MeleeWeaponAnimation
id: punch
prototype: WeaponTGArc
state: punch
arcType: Poke
length: 0.5
@@ -60,7 +55,6 @@
- type: MeleeWeaponAnimation
id: smash
prototype: WeaponTGArc
state: smash
arcType: Poke
length: 0.3