Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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Resources/Textures/Interface/Misc/job_icons.rsi/Assistant.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Bartender.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Botanist.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Captain.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Chaplain.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Chef.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Chemist.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Clown.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Detective.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Geneticist.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Janitor.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Lawyer.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Librarian.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Mime.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Nanotrasen.png
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Resources/Textures/Interface/Misc/job_icons.rsi/NoId.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Prisoner.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Roboticist.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Scientist.png
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Resources/Textures/Interface/Misc/job_icons.rsi/Virologist.png
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Resources/Textures/Interface/Misc/markers.rsi/AI.png
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Resources/Textures/Interface/Misc/markers.rsi/Assistant.png
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Resources/Textures/Interface/Misc/markers.rsi/Bartender.png
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Resources/Textures/Interface/Misc/markers.rsi/Botanist.png
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Resources/Textures/Interface/Misc/markers.rsi/Captain.png
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Resources/Textures/Interface/Misc/markers.rsi/Chaplain.png
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Resources/Textures/Interface/Misc/markers.rsi/Chemist.png
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Resources/Textures/Interface/Misc/markers.rsi/Chief Engineer.png
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Resources/Textures/Interface/Misc/markers.rsi/Clown.png
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Resources/Textures/Interface/Misc/markers.rsi/Cook.png
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Resources/Textures/Interface/Misc/markers.rsi/Detective.png
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Resources/Textures/Interface/Misc/markers.rsi/Geneticist.png
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Resources/Textures/Interface/Misc/markers.rsi/Janitor.png
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Resources/Textures/Interface/Misc/markers.rsi/Lawyer.png
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Resources/Textures/Interface/Misc/markers.rsi/Medical Doctor.png
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Resources/Textures/Interface/Misc/markers.rsi/Mime.png
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Resources/Textures/Interface/Misc/markers.rsi/Paramedic.png
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Resources/Textures/Interface/Misc/markers.rsi/Prisoner.png
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Resources/Textures/Interface/Misc/markers.rsi/Psychologist.png
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Resources/Textures/Interface/Misc/markers.rsi/Quartermaster.png
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Resources/Textures/Interface/Misc/markers.rsi/Roboticist.png
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Resources/Textures/Interface/Misc/markers.rsi/Scientist.png
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Resources/Textures/Interface/Misc/markers.rsi/Shaft Miner.png
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|
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Resources/Textures/Interface/Misc/markers.rsi/Virologist.png
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Resources/Textures/Interface/Misc/markers.rsi/Warden.png
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Resources/Textures/Interface/Misc/markers.rsi/cross_blue.png
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Resources/Textures/Interface/Misc/markers.rsi/cross_green.png
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Resources/Textures/Interface/Misc/markers.rsi/cross_pink.png
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Resources/Textures/Interface/Misc/markers.rsi/cross_red.png
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479
Resources/Textures/Interface/Misc/markers.rsi/meta.json
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|
||||
"name": "Chief Medical Officer",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
"name": "Cook",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
"name": "Curator",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Cyborg",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
"name": "Detective",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
"name": "Geneticist",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
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|
||||
},
|
||||
{
|
||||
"name": "Head of Personnel",
|
||||
"directions": 1,
|
||||
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|
||||
[
|
||||
1.0
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Janitor",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Lawyer",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Medical Doctor",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Mime",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Paramedic",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Prisoner",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychologist",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Quartermaster",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Research Director",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Roboticist",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Scientist",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Security Officer",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Shaft Miner",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Station Engineer",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Virologist",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Warden",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "cross_blue",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "cross_green",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "cross_pink",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "cross_red",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "observer_start",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_ai",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_grenade",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_hitscan",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_launcher",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_melee",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_pistol",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_revolver",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_rifle",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_shotgun",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_smg",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_sniper",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "spawner_xenoai",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/Interface/Misc/markers.rsi/observer_start.png
Normal file
|
After Width: | Height: | Size: 603 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_ai.png
Normal file
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 510 B |
|
After Width: | Height: | Size: 801 B |
|
After Width: | Height: | Size: 709 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_melee.png
Normal file
|
After Width: | Height: | Size: 481 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_pistol.png
Normal file
|
After Width: | Height: | Size: 723 B |
|
After Width: | Height: | Size: 703 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_rifle.png
Normal file
|
After Width: | Height: | Size: 813 B |
|
After Width: | Height: | Size: 604 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_smg.png
Normal file
|
After Width: | Height: | Size: 724 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_sniper.png
Normal file
|
After Width: | Height: | Size: 645 B |
BIN
Resources/Textures/Interface/Misc/markers.rsi/spawner_xenoai.png
Normal file
|
After Width: | Height: | Size: 5.4 KiB |