Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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{"version":1,"size":{"x":32,"y":32},"license":"CC-BY-SA-3.0","copyright":"Taken from https://github.com/discordia-space/CEV-Eris/blob/2b969adc2dfd3e9621bf3597c5cbffeb3ac8c9f0/icons/obj/chemical.dmi","states":[{"name":"chemg","directions":1,"delays":[[1]]},{"name":"chemg_armed","directions":1,"delays":[[0.1,0.2]]},{"name":"chemg_ass","directions":1,"delays":[[1]]},{"name":"chemg_locked","directions":1,"delays":[[1]]}]}
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