Holoclown (clown only) syndicate uplink item. (#18966)
* Holoclown (clown only) syndicate uplink item. * added clumsy to holoclown * holoclown now uses clown names, holoclown kits box now counts as boxhugs for crafting. * gibs holoparasite on death if has hands (this will cause the items in hands and pockets to drop.
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@@ -922,6 +922,21 @@
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whitelist:
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- Clown
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- type: listing
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id: UplinkHoloclownKit
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name: uplink-holoclown-kit-name
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description: uplink-holoclown-kit-desc
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icon: { sprite: /Textures/Objects/Fun/figurines.rsi, state: holoclown }
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productEntity: BoxHoloclown
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cost:
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Telecrystal: 12
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categories:
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- UplinkJob
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conditions:
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- !type:BuyerJobCondition
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whitelist:
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- Clown
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- type: listing
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id: uplinkHotPotato
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name: uplink-hot-potato-name
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@@ -151,3 +151,76 @@
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map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
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color: "#40a7d7"
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shader: unshaded
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- type: entity
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name: HoloClown
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id: MobHoloClownGuardian
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parent: MobGuardianBase
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description: A mesmerising whirl of hard-light patterns weaves a blue colored clown of dubious origin.
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components:
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- type: GhostRole
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allowMovement: true
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allowSpeech: true
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makeSentient: true
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name: ghost-role-information-holoclown-name
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description: ghost-role-information-holoclown-description
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- type: GhostTakeoverAvailable
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- type: NameIdentifier
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group: Holoparasite
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- type: FootstepModifier
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footstepSoundCollection:
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collection: FootstepClown
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- type: TypingIndicator
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proto: holo
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- type: RandomSprite
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available:
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- enum.DamageStateVisualLayers.Base:
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holoclown_base: ""
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enum.DamageStateVisualLayers.BaseUnshaded:
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holoclown_flare: Sixteen
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- enum.DamageStateVisualLayers.Base:
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holoclown_base: ""
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enum.DamageStateVisualLayers.BaseUnshaded:
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holoclown_flare: Sixteen
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- enum.DamageStateVisualLayers.Base:
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holoclown_base: ""
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enum.DamageStateVisualLayers.BaseUnshaded:
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holoclown_flare: Sixteen
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- type: Sprite
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layers:
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- state: holoclown_base
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map: [ "enum.DamageStateVisualLayers.Base" ]
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- state: holoclown_flare
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map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
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color: "#8adaff"
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shader: unshaded
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- type: Body
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prototype: Primate
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- type: Tag
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tags:
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- CannotSuicide
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- FootstepSound
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- type: Inventory
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templateId: holoclown
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- type: Hands
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- type: Clumsy
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clumsyDamage:
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types:
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Blunt: 5
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Piercing: 4
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groups:
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Burn: 3
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- type: InventorySlots
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- type: MeleeWeapon
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hidden: true
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angle: 30
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animation: WeaponArcFist
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attackRate: 1.8
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damage:
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types:
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Blunt: 5
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- type: Loadout
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prototypes: [ HoloClownGear ]
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- type: RandomMetadata
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nameSegments:
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- names_clown
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@@ -371,7 +371,6 @@
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- names_first
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- names_last
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- type: randomHumanoidSettings
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id: Cluwne
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randomizeName: false
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@@ -10,6 +10,15 @@
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- type: GuardianCreator
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guardianProto: MobHoloparasiteGuardian
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- type: entity
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name: holoclown injector
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parent: HoloparasiteInjector
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id: HoloClownInjector
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description: A complex artwork of handheld machinery allowing the user to host a holoclown guardian.
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components:
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- type: GuardianCreator
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guardianProto: MobHoloClownGuardian
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- type: entity
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name: magical lamp
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id: MagicalLamp
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@@ -38,3 +47,22 @@
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layers:
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- state: box
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- state: holo
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- type: entity
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name: holoclown box
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parent: BoxCardboard
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id: BoxHoloclown
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description: A box containing a holoclown injector
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components:
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- type: StorageFill
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contents:
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- id: HoloClownInjector
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- id: ToyFigurineHoloClown
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- id: ToyHammer
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- type: Sprite
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layers:
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- state: box_hug
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- state: holo
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- type: Tag
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tags:
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- BoxHug
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@@ -53,7 +53,17 @@
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components:
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- type: Sprite
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state: clown
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- type: entity
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parent: BaseFigurine
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id: ToyFigurineHoloClown
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name: holoclown figure
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description: A figurine depicting a holoclown. Even more annoying than a clown and no less real.
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components:
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- type: Sprite
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state: holoclown
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- type: entity
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parent: BaseFigurine
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id: ToyFigurineMime
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@@ -0,0 +1,22 @@
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- type: inventoryTemplate
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id: holoclown
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slots:
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- name: pocket1
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slotTexture: pocket
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slotFlags: POCKET
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slotGroup: MainHotbar
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stripTime: 3
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uiWindowPos: 0,3
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strippingWindowPos: 0,4
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displayName: Pocket 1
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stripHidden: true
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- name: pocket2
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slotTexture: pocket
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slotFlags: POCKET
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slotGroup: MainHotbar
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stripTime: 3
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uiWindowPos: 2,3
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strippingWindowPos: 1,4
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displayName: Pocket 2
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stripHidden: true
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@@ -8,3 +8,9 @@
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id: CluwnePDA
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gloves: ClothingHandsGlovesCluwne
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pocket1: CluwneHorn
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- type: startingGear
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id: HoloClownGear
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equipment:
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pocket1: BikeHorn
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