Remove radiation & explosion damage logs. Add better explosion-trigger logs (#5689)
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@@ -119,7 +119,7 @@ namespace Content.Server.Explosion.Components
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if (grenade.Deleted)
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return;
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EntitySystem.Get<TriggerSystem>().Trigger(grenade, eventArgs.User);
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EntitySystem.Get<TriggerSystem>().Trigger(grenade, eventArgs.User.Uid);
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});
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}
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@@ -16,7 +16,7 @@ namespace Content.Server.Explosion.Components
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private float _delay = 0f;
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// TODO: Need to split this out so it's a generic "OnUseTimerTrigger" component.
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public void Trigger(IEntity user)
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public void Trigger(EntityUid user)
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{
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if (Owner.TryGetComponent(out AppearanceComponent? appearance))
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appearance.SetData(TriggerVisuals.VisualState, TriggerVisualState.Primed);
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@@ -26,7 +26,7 @@ namespace Content.Server.Explosion.Components
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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Trigger(eventArgs.User);
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Trigger(eventArgs.User.Uid);
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return true;
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}
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}
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@@ -294,6 +294,7 @@ namespace Content.Server.Explosion.EntitySystems
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int heavyImpactRange = 0,
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int lightImpactRange = 0,
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int flashRange = 0,
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EntityUid? user = null,
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ExplosiveComponent? explosive = null,
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TransformComponent? transform = null)
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{
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@@ -306,7 +307,7 @@ namespace Content.Server.Explosion.EntitySystems
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if (explosive is { Exploding: false })
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{
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_triggers.Explode(entity, explosive);
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_triggers.Explode(entity, explosive, user);
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}
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else
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{
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@@ -322,7 +323,7 @@ namespace Content.Server.Explosion.EntitySystems
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var epicenter = transform.Coordinates;
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SpawnExplosion(epicenter, devastationRange, heavyImpactRange, lightImpactRange, flashRange);
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SpawnExplosion(epicenter, devastationRange, heavyImpactRange, lightImpactRange, flashRange, entity, user);
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}
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}
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@@ -331,7 +332,9 @@ namespace Content.Server.Explosion.EntitySystems
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int devastationRange = 0,
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int heavyImpactRange = 0,
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int lightImpactRange = 0,
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int flashRange = 0)
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int flashRange = 0,
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EntityUid? entity = null,
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EntityUid? user = null)
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{
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var mapId = epicenter.GetMapId(EntityManager);
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if (mapId == MapId.Nullspace)
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@@ -339,8 +342,22 @@ namespace Content.Server.Explosion.EntitySystems
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return;
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}
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_logSystem.Add(LogType.Damaged, LogImpact.High ,
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$"Spawned explosion at {epicenter} with range {devastationRange}/{heavyImpactRange}/{lightImpactRange}/{flashRange}");
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// logging
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var text = $"{epicenter} with range {devastationRange}/{heavyImpactRange}/{lightImpactRange}/{flashRange}";
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if (entity == null)
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{
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_logSystem.Add(LogType.Explosion, LogImpact.High, $"Explosion spawned at {text}");
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}
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else if (user == null)
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{
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_logSystem.Add(LogType.Explosion, LogImpact.High,
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$"{EntityManager.GetEntity(entity.Value)} exploded at {text}");
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}
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else
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{
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_logSystem.Add(LogType.Explosion, LogImpact.High,
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$"{EntityManager.GetEntity(user.Value)} caused {EntityManager.GetEntity(entity.Value)} to explode at {text}");
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}
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var maxRange = MathHelper.Max(devastationRange, heavyImpactRange, lightImpactRange, 0);
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var epicenterMapPos = epicenter.ToMapPos(EntityManager);
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@@ -1,10 +1,14 @@
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using System;
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using Content.Server.Administration.Logs;
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using Content.Server.Doors.Components;
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using Content.Server.Explosion.Components;
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using Content.Server.Flash;
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using Content.Server.Flash.Components;
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using Content.Server.Projectiles.Components;
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using Content.Shared.Audio;
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using Content.Shared.Database;
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using Content.Shared.Doors;
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using Content.Shared.Throwing;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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@@ -21,9 +25,9 @@ namespace Content.Server.Explosion.EntitySystems
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public class TriggerEvent : HandledEntityEventArgs
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{
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public IEntity Triggered { get; }
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public IEntity? User { get; }
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public EntityUid? User { get; }
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public TriggerEvent(IEntity triggered, IEntity? user = null)
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public TriggerEvent(IEntity triggered, EntityUid? user = null)
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{
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Triggered = triggered;
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User = user;
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@@ -35,6 +39,7 @@ namespace Content.Server.Explosion.EntitySystems
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{
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[Dependency] private readonly ExplosionSystem _explosions = default!;
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[Dependency] private readonly FlashSystem _flashSystem = default!;
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[Dependency] private readonly AdminLogSystem _logSystem = default!;
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public override void Initialize()
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{
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@@ -53,11 +58,11 @@ namespace Content.Server.Explosion.EntitySystems
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{
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if (!EntityManager.TryGetComponent(uid, out ExplosiveComponent? explosiveComponent)) return;
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Explode(uid, explosiveComponent);
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Explode(uid, explosiveComponent, args.User);
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}
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// You really shouldn't call this directly (TODO Change that when ExplosionHelper gets changed).
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public void Explode(EntityUid uid, ExplosiveComponent component)
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public void Explode(EntityUid uid, ExplosiveComponent component, EntityUid? user = null)
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{
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if (component.Exploding)
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{
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@@ -65,7 +70,12 @@ namespace Content.Server.Explosion.EntitySystems
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}
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component.Exploding = true;
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_explosions.SpawnExplosion(uid, component.DevastationRange, component.HeavyImpactRange, component.LightImpactRange, component.FlashRange);
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_explosions.SpawnExplosion(uid,
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component.DevastationRange,
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component.HeavyImpactRange,
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component.LightImpactRange,
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component.FlashRange,
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user);
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EntityManager.QueueDeleteEntity(uid);
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}
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#endregion
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@@ -76,7 +86,7 @@ namespace Content.Server.Explosion.EntitySystems
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if (component.Flashed) return;
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// TODO Make flash durations sane ffs.
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_flashSystem.FlashArea(uid, args.User?.Uid, component.Range, component.Duration * 1000f);
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_flashSystem.FlashArea(uid, args.User, component.Range, component.Duration * 1000f);
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component.Flashed = true;
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}
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#endregion
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@@ -113,16 +123,22 @@ namespace Content.Server.Explosion.EntitySystems
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private void HandleCollide(EntityUid uid, TriggerOnCollideComponent component, StartCollideEvent args)
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{
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Trigger(component.Owner);
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EntityUid? user = null;
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if (EntityManager.TryGetComponent(uid, out ProjectileComponent projectile))
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user = projectile.Shooter;
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else if (EntityManager.TryGetComponent(uid, out ThrownItemComponent thrown))
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user = thrown.Thrower?.Uid;
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Trigger(component.Owner, user);
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}
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public void Trigger(IEntity trigger, IEntity? user = null)
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public void Trigger(IEntity trigger, EntityUid? user = null)
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{
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var triggerEvent = new TriggerEvent(trigger, user);
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EntityManager.EventBus.RaiseLocalEvent(trigger.Uid, triggerEvent);
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}
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public void HandleTimerTrigger(TimeSpan delay, IEntity triggered, IEntity? user = null)
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public void HandleTimerTrigger(TimeSpan delay, IEntity triggered, EntityUid? user = null)
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{
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if (delay.TotalSeconds <= 0)
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{
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