Remove radiation & explosion damage logs. Add better explosion-trigger logs (#5689)
This commit is contained in:
@@ -119,7 +119,7 @@ namespace Content.Server.Explosion.Components
|
||||
if (grenade.Deleted)
|
||||
return;
|
||||
|
||||
EntitySystem.Get<TriggerSystem>().Trigger(grenade, eventArgs.User);
|
||||
EntitySystem.Get<TriggerSystem>().Trigger(grenade, eventArgs.User.Uid);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Content.Server.Explosion.Components
|
||||
private float _delay = 0f;
|
||||
|
||||
// TODO: Need to split this out so it's a generic "OnUseTimerTrigger" component.
|
||||
public void Trigger(IEntity user)
|
||||
public void Trigger(EntityUid user)
|
||||
{
|
||||
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
||||
appearance.SetData(TriggerVisuals.VisualState, TriggerVisualState.Primed);
|
||||
@@ -26,7 +26,7 @@ namespace Content.Server.Explosion.Components
|
||||
|
||||
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
|
||||
{
|
||||
Trigger(eventArgs.User);
|
||||
Trigger(eventArgs.User.Uid);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user