Aghost tweaks (#12373)
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@@ -1,7 +1,7 @@
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namespace Content.Shared.Strip.Components;
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namespace Content.Shared.Strip.Components;
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/// <summary>
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/// Give this to an entity when you want to increase their stripping times
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/// Give this to an entity when you want to decrease stripping times
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/// </summary>
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[RegisterComponent]
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public sealed class ThievingComponent : Component
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@@ -10,8 +10,8 @@ public sealed class ThievingComponent : Component
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/// How much the strip time should be shortened by
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("stealTime")]
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public float StealTime = 0.5f;
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[DataField("stripTimeReduction")]
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public float StripTimeReduction = 0.5f;
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/// <summary>
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/// Should it notify the user if they're stripping a pocket?
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