Fix more errors, client and server now build

This commit is contained in:
DrSmugleaf
2021-12-06 14:00:39 +01:00
parent 525297c5fe
commit af4eb3c7cd
32 changed files with 94 additions and 97 deletions

View File

@@ -140,9 +140,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
{
for (var i = 0; i < Math.Max(10, rangedMagazine.ShotsLeft); i++)
{
var ammo = rangedMagazine.TakeAmmo();
if (!ammo.Valid)
if (rangedMagazine.TakeAmmo() is not {Valid: true} ammo)
{
continue;
}

View File

@@ -22,6 +22,8 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
public class RangedMagazineComponent : Component, IMapInit, IInteractUsing, IUse, IExamine
#pragma warning restore 618
{
[Dependency] private readonly IEntityManager _entities = default!;
public override string Name => "RangedMagazine";
private readonly Stack<EntityUid> _spawnedAmmo = new();
@@ -77,7 +79,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
}
}
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearanceComponent))
if (_entities.TryGetComponent(Owner, out AppearanceComponent? appearanceComponent))
{
_appearanceComponent = appearanceComponent;
}
@@ -93,7 +95,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
public bool TryInsertAmmo(EntityUid user, EntityUid ammo)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(ammo, out AmmoComponent? ammoComponent))
if (!_entities.TryGetComponent(ammo, out AmmoComponent? ammoComponent))
{
return false;
}
@@ -116,7 +118,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
return true;
}
public EntityUid TakeAmmo()
public EntityUid? TakeAmmo()
{
EntityUid ammo = default;
// If anything's spawned use that first, otherwise use the fill prototype as a fallback (if we have spawn count left)
@@ -128,7 +130,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
else if (_unspawnedCount > 0)
{
_unspawnedCount--;
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
ammo = _entities.SpawnEntity(_fillPrototype, _entities.GetComponent<TransformComponent>(Owner).Coordinates);
}
UpdateAppearance();
@@ -142,21 +144,20 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User, out HandsComponent? handsComponent))
if (!_entities.TryGetComponent(eventArgs.User, out HandsComponent? handsComponent))
{
return false;
}
var ammo = TakeAmmo();
if (ammo == null)
if (TakeAmmo() is not {Valid: true} ammo)
{
return false;
}
var itemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(ammo);
var itemComponent = _entities.GetComponent<ItemComponent>(ammo);
if (!handsComponent.CanPutInHand(itemComponent))
{
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ammo).Coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(eventArgs.User).Coordinates;
_entities.GetComponent<TransformComponent>(ammo).Coordinates = _entities.GetComponent<TransformComponent>(eventArgs.User).Coordinates;
ServerRangedBarrelComponent.EjectCasing(ammo);
}
else

View File

@@ -58,7 +58,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (MagazineContainer.ContainedEntity is {Valid: true} magazine)
{
count += IoCManager.Resolve<IEntityManager>().GetComponent<RangedMagazineComponent>(magazine).ShotsLeft;
count += _entities.GetComponent<RangedMagazineComponent>(magazine).ShotsLeft;
}
return count;
@@ -73,7 +73,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
var count = 1;
if (MagazineContainer.ContainedEntity is {Valid: true} magazine)
{
count += IoCManager.Resolve<IEntityManager>().GetComponent<RangedMagazineComponent>(magazine).Capacity;
count += _entities.GetComponent<RangedMagazineComponent>(magazine).Capacity;
}
return count;
@@ -153,7 +153,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
{
(int, int)? count = null;
if (MagazineContainer.ContainedEntity is {Valid: true} magazine &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(magazine, out RangedMagazineComponent? rangedMagazineComponent))
_entities.TryGetComponent(magazine, out RangedMagazineComponent? rangedMagazineComponent))
{
count = (rangedMagazineComponent.ShotsLeft, rangedMagazineComponent.Capacity);
}
@@ -179,7 +179,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (!existing && _magFillPrototype != null)
{
var magEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_magFillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
var magEntity = _entities.SpawnEntity(_magFillPrototype, _entities.GetComponent<TransformComponent>(Owner).Coordinates);
MagazineContainer.Insert(magEntity);
}
Dirty();
@@ -205,7 +205,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
var entity = _chamberContainer.ContainedEntity ?? default;
Cycle();
return entity != default ? IoCManager.Resolve<IEntityManager>().GetComponent<AmmoComponent>(entity).TakeBullet(spawnAt) : null;
return entity != default ? _entities.GetComponent<AmmoComponent>(entity).TakeBullet(spawnAt) : null;
}
private void Cycle(bool manual = false)
@@ -272,17 +272,16 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
public bool TryEjectChamber()
{
var chamberEntity = _chamberContainer.ContainedEntity;
if (chamberEntity != null)
if (_chamberContainer.ContainedEntity is {Valid: true} chamberEntity)
{
if (!_chamberContainer.Remove(chamberEntity.Value))
if (!_chamberContainer.Remove(chamberEntity))
{
return false;
}
var ammoComponent = IoCManager.Resolve<IEntityManager>().GetComponent<AmmoComponent>(chamberEntity.Value);
var ammoComponent = _entities.GetComponent<AmmoComponent>(chamberEntity);
if (!ammoComponent.Caseless)
{
EjectCasing(chamberEntity.Value);
EjectCasing(chamberEntity);
}
return true;
}
@@ -298,16 +297,15 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
// Try and pull a round from the magazine to replace the chamber if possible
var magazine = MagazineContainer.ContainedEntity ?? default;
var nextRound = magazine != default ? IoCManager.Resolve<IEntityManager>().GetComponent<RangedMagazineComponent>(magazine).TakeAmmo() : default;
if (nextRound == default)
if (_entities.GetComponentOrNull<RangedMagazineComponent>(magazine)?.TakeAmmo() is not {Valid: true} nextRound)
{
return false;
}
_chamberContainer.Insert(nextRound);
if (_autoEjectMag && magazine != null && IoCManager.Resolve<IEntityManager>().GetComponent<RangedMagazineComponent>(magazine).ShotsLeft == 0)
if (_autoEjectMag && magazine != null && _entities.GetComponent<RangedMagazineComponent>(magazine).ShotsLeft == 0)
{
SoundSystem.Play(Filter.Pvs(Owner), _soundAutoEject.GetSound(), Owner, AudioParams.Default.WithVolume(-2));
@@ -337,9 +335,9 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
MagazineContainer.Remove(mag.Value);
SoundSystem.Play(Filter.Pvs(Owner), _soundMagEject.GetSound(), Owner, AudioParams.Default.WithVolume(-2));
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out HandsComponent? handsComponent))
if (_entities.TryGetComponent(user, out HandsComponent? handsComponent))
{
handsComponent.PutInHandOrDrop(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(mag.Value));
handsComponent.PutInHandOrDrop(_entities.GetComponent<ItemComponent>(mag.Value));
}
Dirty();
@@ -348,7 +346,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
public bool CanInsertMagazine(EntityUid user, EntityUid magazine, bool quiet = true)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(magazine, out RangedMagazineComponent? magazineComponent))
if (!_entities.TryGetComponent(magazine, out RangedMagazineComponent? magazineComponent))
{
return false;
}
@@ -402,7 +400,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
}
// Insert 1 ammo
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Using, out AmmoComponent? ammoComponent))
if (_entities.TryGetComponent(eventArgs.Using, out AmmoComponent? ammoComponent))
{
if (!BoltOpen)
{

View File

@@ -223,8 +223,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
FireHitscan(shooter, hitscan, angle);
}
else if (_entities.HasComponent<ProjectileComponent>(projectile) &&
ammo != default &&
_entities.TryGetComponent(ammo.Value, out AmmoComponent? ammoComponent))
_entities.TryGetComponent(ammo, out AmmoComponent? ammoComponent))
{
FireProjectiles(shooter, projectile, ammoComponent.ProjectilesFired, ammoComponent.EvenSpreadAngle, angle, ammoComponent.Velocity, ammo.Value);