Fix more errors, client and server now build

This commit is contained in:
DrSmugleaf
2021-12-06 14:00:39 +01:00
parent 525297c5fe
commit af4eb3c7cd
32 changed files with 94 additions and 97 deletions

View File

@@ -223,8 +223,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
FireHitscan(shooter, hitscan, angle);
}
else if (_entities.HasComponent<ProjectileComponent>(projectile) &&
ammo != default &&
_entities.TryGetComponent(ammo.Value, out AmmoComponent? ammoComponent))
_entities.TryGetComponent(ammo, out AmmoComponent? ammoComponent))
{
FireProjectiles(shooter, projectile, ammoComponent.ProjectilesFired, ammoComponent.EvenSpreadAngle, angle, ammoComponent.Velocity, ammo.Value);