Update to .NET 6 and C# 10 (#5233)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Javier Guardia Fernández
2021-11-09 15:05:07 +01:00
committed by GitHub
parent 29f3d2d1ca
commit af579b15cc
23 changed files with 63 additions and 43 deletions

View File

@@ -2,7 +2,6 @@
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Inventory.Components;
using Content.Server.Items;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Foam;
using Content.Shared.Inventory;
@@ -51,7 +50,7 @@ namespace Content.Server.Chemistry.Components
slot == EquipmentSlotDefines.Slots.IDCARD)
continue;
if (inventory.TryGetSlotItem(slot, out ItemComponent _))
if (inventory.TryGetSlotItem(slot, out ItemComponent? _))
protection += 0.025f;
}
}

View File

@@ -3,7 +3,7 @@
<PropertyGroup>
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
<TargetFramework>$(TargetFramework)</TargetFramework>
<LangVersion>9</LangVersion>
<LangVersion>10</LangVersion>
<IsPackable>false</IsPackable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>..\bin\Content.Server\</OutputPath>

View File

@@ -93,6 +93,11 @@ namespace Content.Server.Database
.Where(p => p.Preference.UserId == userId.UserId && p.Slot == slot)
.SingleOrDefaultAsync();
if (profile == null)
{
return;
}
db.Profile.Remove(profile);
}

View File

@@ -5,7 +5,6 @@ using System.IO;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using Content.Shared;
using Content.Shared.CCVar;
using Content.Shared.Preferences;
using Microsoft.Data.Sqlite;
@@ -382,8 +381,8 @@ namespace Content.Server.Database
_sawmill = sawmill;
}
public void Log<TState>(MSLogLevel logLevel, EventId eventId, TState state, Exception exception,
Func<TState, Exception, string> formatter)
public void Log<TState>(MSLogLevel logLevel, EventId eventId, TState state, Exception? exception,
Func<TState, Exception?, string> formatter)
{
var lvl = logLevel switch
{

View File

@@ -19,7 +19,7 @@ namespace Content.Server.Inventory
return false;
// If we don't have that slot or there's already an item there, we do nothing.
if (!inventory.HasSlot(slot) || inventory.TryGetSlotItem(slot, out ItemComponent _))
if (!inventory.HasSlot(slot) || inventory.TryGetSlotItem(slot, out ItemComponent? _))
return false;
// If the prototype in question doesn't exist, we do nothing.

View File

@@ -178,7 +178,7 @@ namespace Content.Server.Strip
if (!inventory.HasSlot(slot))
return false;
if (inventory.TryGetSlotItem(slot, out ItemComponent _))
if (inventory.TryGetSlotItem(slot, out ItemComponent? _))
{
user.PopupMessageCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", Owner)));
return false;
@@ -403,7 +403,7 @@ namespace Content.Server.Strip
if (Owner.TryGetComponent<InventoryComponent>(out var inventory))
{
if (inventory.TryGetSlotItem(inventoryMessage.Slot, out ItemComponent _))
if (inventory.TryGetSlotItem(inventoryMessage.Slot, out ItemComponent? _))
placingItem = false;
if (placingItem)