Cult stuff (#348)
* - add: Cult buff protects against spacing. * - add: Predict RunicDoor. * - add: Loc. * - fix: Missing includes. * - add: Revive rune popups. * - tweak: Buff rune. * - fix: Buff rune.
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Shared._White.Cult.Components;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Damage;
|
||||
@@ -262,7 +263,7 @@ public sealed class BarotraumaSystem : EntitySystem
|
||||
voidAdaptation.ChemMultiplier = 0.75f;
|
||||
ActNormalPressure(uid, barotrauma, pressure);
|
||||
break;
|
||||
case <= Atmospherics.HazardLowPressure:
|
||||
case <= Atmospherics.HazardLowPressure when !HasComp<CultBuffComponent>(uid): // WD EDIT
|
||||
ActLowPressure(uid, barotrauma);
|
||||
break;
|
||||
case >= Atmospherics.HazardHighPressure:
|
||||
@@ -333,4 +334,4 @@ public sealed class BarotraumaSystem : EntitySystem
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user