Update content unit tests for engine modloader changes.

This commit is contained in:
Pieter-Jan Briers
2020-11-25 16:23:51 +01:00
parent 0cc74f7095
commit af9e0a35ef
8 changed files with 43 additions and 16 deletions

View File

@@ -37,7 +37,6 @@ namespace Content.Tests.Server.GameObjects.Components.Mobs
// in a unit test
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
prototypeManager.RegisterType(typeof(AlertPrototype));
var factory = IoCManager.Resolve<IComponentFactory>();
factory.Register<ServerAlertsComponent>();
prototypeManager.LoadFromStream(new StringReader(PROTOTYPES));