From afd1215b0335f867ae4308bb6b963461565d882a Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Mon, 12 Aug 2019 18:47:49 +0200 Subject: [PATCH] Ignore computer component on client. --- Content.Client/EntryPoint.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/EntryPoint.cs b/Content.Client/EntryPoint.cs index a75e275b99..b5533ceea3 100644 --- a/Content.Client/EntryPoint.cs +++ b/Content.Client/EntryPoint.cs @@ -12,7 +12,6 @@ using Content.Shared.GameObjects.Components.Chemistry; using Content.Shared.GameObjects.Components.Markers; using Content.Shared.GameObjects.Components.Research; using Content.Shared.Interfaces; -using Robust.Client; using Robust.Client.Interfaces; using Robust.Client.Interfaces.Graphics.Overlays; using Robust.Client.Interfaces.Input; @@ -94,6 +93,7 @@ namespace Content.Client "PowerCell", "AiController", "PlayerInputMover", + "Computer" }; foreach (var ignoreName in registerIgnore)