Add support for client-side replays (#17168)

This commit is contained in:
Leon Friedrich
2023-06-19 05:23:31 +12:00
committed by GitHub
parent cc81a7511b
commit b03d9a90ab
22 changed files with 183 additions and 91 deletions

View File

@@ -4,7 +4,6 @@ using Content.Server.Ghost;
using Content.Server.Maps;
using Content.Server.Mind;
using Content.Server.Players;
using Content.Shared.CCVar;
using Content.Shared.GameTicking;
using Content.Shared.Preferences;
using JetBrains.Annotations;
@@ -18,7 +17,6 @@ using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Database;
using Robust.Shared.Asynchronous;
@@ -66,9 +64,6 @@ namespace Content.Server.GameTicking
}
}
[ViewVariables]
public int RoundId { get; private set; }
/// <summary>
/// Returns true if the round's map is eligible to be updated.
/// </summary>