@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Body.Components;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.DragDrop;
|
||||
@@ -34,6 +35,8 @@ public abstract class SharedDisposalUnitSystem : EntitySystem
|
||||
// Percentage
|
||||
public const float PressurePerSecond = 0.05f;
|
||||
|
||||
public abstract bool HasDisposals([NotNullWhen(true)] EntityUid? uid);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current pressure state of a disposals unit.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user